d3d8/d3d9: Remove unconsistent tests for SetMaterial.

This commit is contained in:
David Adam 2008-08-21 18:35:00 +02:00 committed by Alexandre Julliard
parent bb67a925d6
commit acaeb92042
2 changed files with 0 additions and 74 deletions

View File

@ -1283,43 +1283,6 @@ static void test_render_zero_triangles(void)
if(d3d8) IDirect3D8_Release(d3d8);
}
static void test_set_material(void)
{
D3DPRESENT_PARAMETERS present_parameters;
IDirect3DDevice8 *device = NULL;
IDirect3D8 *d3d8;
HWND hwnd;
HRESULT hr;
d3d8 = pDirect3DCreate8( D3D_SDK_VERSION );
ok(d3d8 != NULL, "Failed to create IDirect3D8 object\n");
hwnd = CreateWindow( "static", "d3d8_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
ok(hwnd != NULL, "Failed to create window\n");
if (!d3d8 || !hwnd) goto cleanup;
ZeroMemory(&present_parameters, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = hwnd;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
hr = IDirect3D8_CreateDevice( d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &present_parameters, &device );
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE || hr == D3DERR_INVALIDCALL,
"IDirect3D8_CreateDevice failed with %08x\n", hr);
if(!device)
{
skip("Failed to create a d3d device\n");
goto cleanup;
}
hr = IDirect3DDevice8_SetMaterial(device, NULL);
ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %08x\n", hr);
cleanup:
if(device) IDirect3DDevice8_Release(device);
if(d3d8) IDirect3D8_Release(d3d8);
}
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@ -1345,6 +1308,5 @@ START_TEST(device)
test_limits();
test_lights();
test_render_zero_triangles();
test_set_material();
}
}

View File

@ -2016,41 +2016,6 @@ static void test_display_formats()
if(d3d9) IDirect3D9_Release(d3d9);
}
static void test_set_material(void)
{
D3DPRESENT_PARAMETERS present_parameters;
IDirect3DDevice9 *device = NULL;
IDirect3D9 *d3d9;
HWND hwnd;
HRESULT hr;
d3d9 = pDirect3DCreate9( D3D_SDK_VERSION );
ok(d3d9 != NULL, "Failed to create IDirect3D9 object\n");
hwnd = CreateWindow( "static", "d3d9_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL );
ok(hwnd != NULL, "Failed to create window\n");
if (!d3d9 || !hwnd) goto cleanup;
ZeroMemory(&present_parameters, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = hwnd;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
IDirect3D9_CreateDevice( d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &present_parameters, &device );
if(!device)
{
skip("Failed to create a d3d device\n");
goto cleanup;
}
hr = IDirect3DDevice9_SetMaterial(device, NULL);
ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %08x\n", hr);
cleanup:
if(device) IDirect3DDevice9_Release(device);
if(d3d9) IDirect3D9_Release(d3d9);
}
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
@ -2080,6 +2045,5 @@ START_TEST(device)
test_vertex_buffer_alignment();
test_lights();
test_set_stream_source();
test_set_material();
}
}