Rico Schüller
512a47c576
include: Move D3D_SRV_DIMENSION to d3dcommon.h.
2010-10-26 11:52:37 +02:00
Rico Schüller
bc03f85f07
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
2010-10-26 11:51:41 +02:00
Rico Schüller
879f21471e
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
2010-10-26 11:51:38 +02:00
Henri Verbeet
6dd9109358
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
2010-10-25 14:29:31 +02:00
Henri Verbeet
f0a0714ecd
wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.
2010-10-25 14:29:21 +02:00
Detlef Riekenberg
0fda52b8d7
shdocvw: Add a stub for ImportPrivacySettings.
2010-10-25 13:52:50 +02:00
Damjan Jovanovic
0b66a0d3a3
include: Define WINCODEC_SDK_VERSION.
2010-10-22 15:49:37 +02:00
Hans Leidekker
1a7300b4b6
include: Add rendering intent defines.
2010-10-22 12:07:04 +02:00
Vincent Povirk
6ecb81976f
windowscodecs: Handle TGA attribute bits.
2010-10-22 12:02:00 +02:00
Henri Verbeet
7f8ea7fffc
wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
...
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Andrew Nguyen
ed357e5ca6
msvcrt: Implement _ultoa_s.
2010-10-21 12:30:44 +02:00
Andrew Nguyen
a622af49a7
msvcrt: Implement _mbsnbcat_s.
2010-10-21 12:30:35 +02:00
Vincent Povirk
f5a8d96dc0
include: Add definition for IWICMetadataQueryWriter.
2010-10-21 12:28:02 +02:00
Vincent Povirk
add681ecf5
include: Add definition for IWICMetadataQueryReader.
2010-10-21 12:27:58 +02:00
Vincent Povirk
53a0bbbbf5
include: Add definition for IWICFastMetadataEncoder.
2010-10-21 12:27:53 +02:00
Vincent Povirk
0454e046c2
include: Add definition for IWICColorTransform.
2010-10-21 12:27:49 +02:00
Vincent Povirk
b9beb9227d
windowscodecs: Support TIFF images with alpha data.
2010-10-21 12:26:12 +02:00
Aric Stewart
2c3bc2cf56
strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow.
2010-10-20 18:37:09 +02:00
Aric Stewart
58468ef152
strmbase: Define STRMBASE_DllMain.
2010-10-20 18:37:09 +02:00
Aric Stewart
6a00d78b39
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
4a1379d804
include: The FLOATING_SAVE_AREA type is i386-specific.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
41454fe18b
include: Get rid of the non-standard CONTEXT86 type.
2010-10-20 18:37:09 +02:00
Damjan Jovanovic
c7536ef868
msvcrt: Define STRUNCATE.
2010-10-19 10:15:35 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Jacek Caban
70c937f7a7
exdisp.idl: Added missing declarations.
2010-10-15 16:19:40 +02:00
Rico Schüller
9e0f26cdd6
d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
2010-10-15 16:17:51 +02:00
Rico Schüller
8607be1f81
d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
930f7ed3c6
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
13893afb8e
d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Aric Stewart
60bf76db9a
strmbase: Remove non-standard custom allocator logic from strmbase.
...
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart
7602829c4f
strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
...
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart
3c2dfd186a
strmbase: Standardize "class" function into functions tables in the structs.
...
This allows the standardization of the "class" functions to use the
class as the argument and will aid in expanding the implementation of
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart
8f3c3723bb
strmbase: Clean up the allocator negotiating for BaseOutputPin.
2010-10-14 17:54:51 +02:00
Rico Schüller
2c9b24b054
d3dcompiler: Implement D3DStripShader().
2010-10-13 16:29:46 +02:00
Detlef Riekenberg
f69a4ef07f
winspool: Use CUPS for printing.
2010-10-13 11:35:07 +02:00
Aric Stewart
602d44a12c
strmbase: Move mediaSeeking to strmbase SourceSeeking.
2010-10-12 11:44:17 +02:00
Andrew Nguyen
41ab825126
msvcrt: Implement _strlwr_s.
2010-10-11 17:11:38 +02:00
Andrew Nguyen
bcfaf467b5
msvcrt: Implement _itoa_s.
2010-10-11 17:11:38 +02:00
Andrew Nguyen
6086610314
msvcrt: Implement _localtime32_s.
2010-10-11 17:11:37 +02:00
Andrew Nguyen
e245cb52c6
msvcrt: Implement _localtime64_s.
2010-10-11 17:11:37 +02:00
Andrew Nguyen
6d605e68f4
kernel32: Make the return type of LoadModule match the Windows SDK.
2010-10-11 17:11:28 +02:00
Andrew Nguyen
43e99d6e0c
kernel32: Implement GetSystemRegistryQuota as a semi-stub.
2010-10-11 17:11:27 +02:00
Eric Pouech
8d981b87f1
dbghelp: Proper support and definition for S_REGREL_V3.
2010-10-11 17:11:24 +02:00
Eric Pouech
b164155447
dbghelp: Added a couple of missing CodeView base types (used in 64bit compilation).
2010-10-11 17:08:13 +02:00
Alexandre Julliard
d3de0c265b
user32: Implemented GetIconInfoExA/W.
2010-10-08 15:23:47 +02:00
Austin English
95740b30b9
dbghelp: Fix compile on Hurd.
2010-10-08 11:56:46 +02:00
Aric Stewart
34f3f7cae3
strmbase: Move TransformFilter implementation to strmbase.
2010-10-08 11:04:52 +02:00
Aric Stewart
791087089c
strmbase: Add an implementation of BaseFilterImpl_EnumPins.
2010-10-08 11:04:09 +02:00
Aric Stewart
1d42659c40
strmbase: Implement BaseFilter in strmbase.
2010-10-08 11:04:04 +02:00
Rudolf Mayerhofer
ded24c0d1f
include: Add information class SystemLogicalProcessorInformation.
2010-10-07 15:58:12 +02:00
Rico Schüller
d52f2b63c0
d3dcompiler: Implement D3DGetDebugInfo().
2010-10-07 15:58:11 +02:00
Rico Schüller
4467901e31
d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
164dcc7973
d3dcompiler: Implement D3DGetOutputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
5946201d19
d3dcompiler: Implement D3DGetInputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
033fd44aa1
d3dcompiler: Add D3DGetBlobPart() stub.
2010-10-07 15:58:10 +02:00
Thomas Mullaly
392d74a6b1
include: Added missing declaration for CreateIUriBuilder.
2010-10-07 12:00:27 +02:00
Aric Stewart
66e1ad8a96
strmbase: Move InputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
5c1409b55f
strmbase: Move OutputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
0410e50e00
strmbase: Move BasePin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
bb110c7749
strmbase: Move enumpins from quartz to strmbase.
2010-10-06 20:46:47 +02:00
Aric Stewart
89ea07f7d0
strmbase: Add the EnumMediaTypes base implementation.
2010-10-06 20:46:47 +02:00
Juan Lang
70462b5e08
include: Define a couple more CERT_CHAIN_POLICY flags.
2010-10-06 14:41:04 +02:00
Juan Lang
b6a5772a0c
include: Define a few missing CERT_TRUST error and info flags.
2010-10-06 14:41:03 +02:00
Nikolay Sivov
7ff3446be5
msxml3: Accept versioned XMLHTTP CLSIDs.
2010-10-06 14:41:03 +02:00
Aric Stewart
961921060c
strmbase: Initial creation of static strmbase library for Quartz and Quartz filters.
...
Move the Media Type Functions.
2010-10-05 15:56:30 +02:00
Henri Verbeet
5fa84c56c3
ddraw: Remove another hack.
...
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Jacek Caban
4c5c1f93bc
include: Added d3d10_1.idl.
2010-10-05 13:00:22 +02:00
Detlef Riekenberg
c1de9e2380
include: Add mprerror.h from mingw w64.
2010-10-05 12:11:57 +02:00
Vincent Povirk
d54b800793
mscoree: Implement ICLRRuntimeInfo_GetInterface.
2010-10-05 12:07:37 +02:00
Vincent Povirk
d1dd372a0c
include: Add definition of ICLRRuntimeInfo.
2010-10-04 16:27:15 +02:00
Vincent Povirk
1fbb214248
mscoree: Stub CLRCreateInstance.
2010-10-04 16:27:03 +02:00
Vincent Povirk
c7d82418a6
include: Add declaration for ICLRMetaHost.
2010-10-04 16:26:59 +02:00
Jacek Caban
a19a8040f5
urlmon.idl: Added more error codes.
2010-10-01 17:48:10 +02:00
Hans Leidekker
9cb467911d
include: Add a prototype for EnumSystemLocalesEx.
2010-10-01 17:48:10 +02:00
Hans Leidekker
aba86be101
advapi32: Add a stub implementation of EventRegister.
2010-10-01 17:48:10 +02:00
Vincent Povirk
473afa4b8c
gdiplus: Implement GdipGetRegionScansCount.
2010-10-01 13:44:06 +02:00
Hans Leidekker
2e1eb80c23
include: Define IEnumWbemClassObject and IWbemServices.
2010-09-29 10:09:04 +02:00
Henri Verbeet
d6d345fa8a
wined3d: Remove IWineD3DStateBlock::InitStartupStateBlock() from the public wined3d interface.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
67088eb34c
msvcrt: Implement _set_doserrno.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
ad68c0bd3c
msvcrt: Implement _set_errno.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
c3b127f566
msvcrt: Implement _get_doserrno.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
79ab715272
msvcrt: Implement _get_errno.
2010-09-28 17:33:15 +02:00
Andrew Nguyen
b7a74d24f5
msvcrt: Implement strerror_s.
2010-09-28 17:33:15 +02:00
Alexandre Julliard
97611dca8b
gdi32: Implement MirrorRgn.
2010-09-27 20:45:56 +02:00
Alexandre Julliard
9f792ab3d5
kernel32: Implemented EnumSystemLocalesEx.
2010-09-27 14:13:17 +02:00
Misha Koshelev
fe9db6faf7
d3dx9_36: Add stub for D3DXCreateCylinder.
2010-09-27 14:10:46 +02:00
Misha Koshelev
30be5879ec
d3dx9_36: Add D3DXCreateTeapot to d3dx9shape.h.
2010-09-27 14:10:46 +02:00
Hans Leidekker
af7e4dbe54
comctl32: Add a stub implementation of TaskDialogIndirect.
2010-09-27 14:10:46 +02:00
Hans Leidekker
01176ce7db
propsys: Add a stub implementation of PSGetPropertyDescription.
2010-09-27 14:10:45 +02:00
Juan Lang
4ec277d8f4
include: Define more IF_TYPEs.
2010-09-24 11:34:17 +02:00
Juan Lang
8da6bb6fb3
include: Add SCOPE_LEVEL definition.
2010-09-24 11:34:16 +02:00
Juan Lang
0f89a4f878
include: Add GAA_FLAG_* definitions.
2010-09-24 11:34:16 +02:00
Juan Lang
873be06c92
include: Add Vista+ fields to IP_ADAPTER_ADDRESSES.
2010-09-24 11:34:16 +02:00
Juan Lang
1a6188e846
include: Define NDIS_INTERFACE_INFORMATION.
2010-09-24 11:34:16 +02:00
Juan Lang
accb42f3c3
include: Move IF_OPER_STATUS to ifdef.h.
2010-09-24 11:34:16 +02:00
Juan Lang
53db124517
include: Add ifdef.h.
2010-09-24 11:34:16 +02:00
Misha Koshelev
e4182ead47
d3dx9_36: Implement D3DXCreateMeshFVF.
2010-09-23 19:22:41 +02:00
Hans Leidekker
12261fefd4
include: Add IKnownFolder and IKnownFolderManager interfaces.
2010-09-23 12:06:07 +02:00
Alexandre Julliard
5702324b37
user32: Add support for RTL window layouts in MapWindowPoints.
2010-09-22 20:27:52 +02:00
Austin English
e99612c4c8
kernel32: Add a stub for GetSystemDEPPolicy.
2010-09-22 12:47:39 +02:00
Jacek Caban
f6f6affb29
include: Added D3DVECTOR_DEFINED guard.
2010-09-20 16:03:50 +02:00
Jacek Caban
12f40e9387
include: Fixed D3DMULTISAMPLE_FORCE_DWORD value and added MAKEFOURCC definition guard.
2010-09-20 15:46:59 +02:00
André Hentschel
7b1e331523
winedump: Add more subsystem descriptions.
2010-09-20 15:12:20 +02:00
André Hentschel
ccaeb3ed83
server: Add ARM support.
2010-09-20 12:59:53 +02:00
André Hentschel
171c9a5327
ntdll: Add ARM support.
2010-09-20 12:58:44 +02:00
Alexandre Julliard
bd9852cd6f
makefiles: Rename the SRCDIR, TOPSRCDIR and TOPOBJDIR variables to follow autoconf conventions.
2010-09-19 12:40:12 +02:00
Alexandre Julliard
81b8ee863e
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
2010-09-19 12:36:48 +02:00
Jacek Caban
5b15c0dfac
include: Added more d3d9 error codes.
2010-09-18 13:06:04 +02:00
Henri Verbeet
5a3a4ac77a
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensions() from the public wined3d interface.
2010-09-18 13:05:44 +02:00
Misha Koshelev
fffe37aa00
d3dx9_36: Implement D3DXGetDeclLength with tests.
2010-09-16 11:18:58 -05:00
Ričardas Barkauskas
dc1356484c
wined3d: Add NVDB support.
2010-09-16 10:12:33 -05:00
Hans Leidekker
4deb1844c7
include/shlobj.h: Add known folder flags.
2010-09-14 12:51:14 -05:00
Hans Leidekker
6416430f68
include: Add knownfolders.h.
2010-09-14 12:51:08 -05:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Mariusz Pluciński
dfb88608e3
kernel32: New flags added to LoadLibraryEx.
2010-09-13 14:46:20 -05:00
Mariusz Pluciński
cde2a4150c
include: Add LOCALE_INVARIANT definition.
2010-09-13 14:46:03 -05:00
Matteo Bruni
8d7a0d5027
d3dx9: D3DXPreprocessShader implementation with tests.
2010-09-13 14:43:53 -05:00
Matteo Bruni
5504395697
d3dcompiler: D3DPreprocess implementation.
2010-09-13 14:43:34 -05:00
Vincent Povirk
116cf47df3
windowscodecs: Decode CMYK/YCCK JPEG images as CMYK.
2010-09-13 13:31:49 -05:00
Austin English
4ada99aa83
ws2_32: Add a stub for WSANSPIoctl.
2010-09-09 19:28:32 +02:00
Austin English
e899b55ec1
rstrtmgr: Add stubs for RmGetList and RmRegisterResources.
2010-09-09 19:28:27 +02:00
Alistair Leslie-Hughes
ed7f017d71
msxml6: Register interfaces.
2010-09-09 14:58:13 +02:00
Roderick Colenbrander
6154bf1ad8
include: Undefine INTERFACE before defining it.
2010-09-08 19:49:30 +02:00
Jacek Caban
ed2b72248f
urlmon: Correctly handle INET_E_USE_DEFAULT_SETTING returned from GetBindString(BINDIND_ACCEPT_MIMES).
2010-09-08 19:49:30 +02:00
Henri Verbeet
955858e97d
wined3d: IWineD3DVolume_GetDesc() should never fail.
2010-09-08 13:31:49 +02:00
Henri Verbeet
53183b4cf3
wined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-08 13:31:43 +02:00
Misha Koshelev
b9b9d7ccca
d3dx9_36: Fix the D3DXCreateMesh() prototype.
2010-09-08 13:31:03 +02:00
Alexandre Julliard
7295b6746d
user32: Add support for fetching window rectangles relative to various origins.
2010-09-07 14:31:30 +02:00
Alexandre Julliard
2349a5eb4f
include: Move some included files outside of extern "C".
2010-09-07 13:37:41 +02:00
Henri Verbeet
07b5c4becf
wined3d: Getting the current pixel shader should never fail.
2010-09-07 11:23:31 +02:00
Henri Verbeet
0c54dfe7ba
wined3d: Getting the current vertex shader should never fail.
2010-09-07 11:23:27 +02:00
Paul Vriens
1042aa0145
advapi32: Add stubs for FlushTrace[AW].
2010-09-06 16:18:02 +02:00
Paul Vriens
dbb33085bf
include/evntrace.h: Add some definitions.
2010-09-06 16:17:39 +02:00
Octavian Voicu
a161d59504
include: Fix typo in propkeydef.h.
2010-09-06 16:13:22 +02:00
Louis Lenders
dd1a47093e
shell32: Add stubbed SHGetKnownFolderPath.
2010-09-02 18:05:23 +02:00
Matteo Bruni
f26ab721f1
include: Add D3DXCompileShader declarations.
2010-09-02 18:05:23 +02:00
Hans Leidekker
0032706564
msi: Add stub implementations of MsiBeginTransaction and MsiEndTransaction.
2010-09-02 18:05:22 +02:00
Octavian Voicu
1435ba6766
include: Add MCI_INTEGER64 mci type.
2010-09-02 18:05:22 +02:00
Eric Pouech
4fdcdefccf
server: Report in get_console_mode request whether it's a bare console or not.
2010-09-01 14:01:02 +02:00
Eric Pouech
6f32644aa0
server: Allow a screen buffer to be attached to a given fd (for bare consoles).
2010-09-01 14:01:02 +02:00
Eric Pouech
b39a8d9ea2
server: Enhanced the console input object so that it doesn't require a wineconsole to be running.
2010-09-01 14:01:02 +02:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
b84d1ce5f7
wined3d: Clippers don't need parents.
2010-09-01 14:00:56 +02:00
Henri Verbeet
7c675b522a
wined3d: Queries don't need parents.
2010-09-01 12:40:08 +02:00
Henri Verbeet
2ef400901d
wined3d: Devices don't need parents.
2010-09-01 12:40:07 +02:00
Mike Kaplinskiy
ae5ad61fa8
server: Add accept_into_socket to accept into an initialized socket.
2010-08-31 14:23:49 +02:00
Henri Verbeet
c568916f9e
wined3d: Implicit depth/stencil surfaces don't have a container.
...
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet
4005eb2a18
wined3d: Get rid of WINED3DRECT.
2010-08-31 14:23:47 +02:00
Louis Lenders
2274150759
kernel32: Add stub for WerRegisterFile.
2010-08-30 15:38:30 +02:00