Commit Graph

559 Commits

Author SHA1 Message Date
Christian Costa 96eb47392c Moved ddraw object files to ddraw root dir. 2005-06-04 09:34:54 +00:00
Christian Costa 4dadfc481a Moved clipper and palette objects files to ddraw root dir. 2005-06-03 11:30:11 +00:00
Christian Costa 719187f190 Merged remaining header files in DirectDraw objects folders into
ddraw_private.h.
2005-06-02 10:33:06 +00:00
Christian Costa b3473bbcf2 Merged d3ddevice/main.h and direct3d/main.h into d3d_private.h.
Fixed Thunk_IDirect3DImpl_2_CreateViewport.
2005-06-01 19:52:25 +00:00
Christian Costa 1c196c5923 Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c. 2005-05-31 09:32:44 +00:00
Antoine Chavasse 477ddd8e4d - Implemented the implicit creation of mipmaps for surfaces that have
DDSCAPS_COMPLEX, DDSCAPS_MIPMAP and for which the mipmap count is
  not specified.
- Implemented test cases for mipmap textures creation.
2005-05-30 11:11:34 +00:00
Dmitry Timoshkov 4625628e67 Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
Antoine Chavasse 9593c4ea16 Added traces in GetPrivateData and SetPrivateData.
Made SetPrivateData actually store the data from the buffer as well as
its size.
2005-05-23 11:42:40 +00:00
Alexandre Julliard 34fa35dc99 Added rules for building import libraries in the individual dll
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Alexandre Julliard d62356aa1e Added rules to build import libraries in the individual dll makefiles.
Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Lionel Ulmer ba9ce8c7d6 '0' means 'default refresh rate' and not a real refresh rate of '0'. 2005-05-07 12:17:45 +00:00
Alexandre Julliard c3116c5e61 Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Marcus Meissner accf3ee2e6 Fixed 3 memset()s which used the wrong size (too large). 2005-04-25 10:48:38 +00:00
Dylan Taft 14b3729ac3 Set display frequency too in SetDisplayMode. 2005-04-24 17:23:39 +00:00
Matthew Mastracci 11959ba310 Correctly lock and unlock surface for a single-surface Blt() and
BltFast() call.
2005-04-11 14:26:00 +00:00
Lionel Ulmer acdc84e673 Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
Jakob Eriksson 9ed61de9a2 Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
Christian Costa 967f11dd8d Removed wrong FIXMEs. 2005-03-21 10:28:49 +00:00
Matthew Mastracci 9eead12471 If a FOURCC surface specifies DDSD_PITCH, use that instead of
dwLinearSize.
2005-03-21 10:28:09 +00:00
Jakob Eriksson d4727291ca SetDisplayMode can return DDERR_UNSUPPORTED. If it does, we shouldn't
try to restore something either.
2005-03-16 19:49:25 +00:00
Paul Vriens fc1f63d279 Check always if destination surface is locked. 2005-03-10 11:13:11 +00:00
Paul Vriens 327049504b Check for NULL before touching src. 2005-03-09 18:42:35 +00:00
Matthew Mastracci 9cf27b5f1a Added surface locking. 2005-03-07 12:23:34 +00:00
Matthew Mastracci 2565f7311c Add DDCAPS_OVERLAY and DDCAPS_OVERLAYSTRETCH to GetCaps(). 2005-03-07 11:01:10 +00:00
Christian Costa e64aae00e0 Handle more properly versions for Direct3D and Direct3DDevice
objects.
2005-02-14 11:09:46 +00:00
Raphael Junqueira 52bf5023fb Set default video memory to 64Mb (was 16Mb) as many d3d9 demos use
d3d7 code to get available video memory size (ex ConfigSystem.exe on
d3d9 sdk).
2005-01-27 10:42:24 +00:00
Francois Gouget 87b0906789 Assorted spelling fixes. 2005-01-10 13:29:24 +00:00
Paul Vriens 202b340a51 - use Interlocked* functions in AddRef and Release.
- store the result of the Interlocked functions and use only this.
2005-01-09 17:29:21 +00:00
Eric Pouech cf1d00bb08 Removed excessive statement (break after return or goto, not useful
break, not needed vars...)
2005-01-09 16:42:53 +00:00
Mike McCormack 4a0f999859 Use CreateEventW in preference to CreateEventA for unnamed events. 2005-01-07 15:40:09 +00:00
Alexandre Julliard 75f87dd43f Get rid of the ThunkData stubs, these are not functions. 2005-01-03 20:47:48 +00:00
Christian Costa 65a4775b30 Handle correctly DDSD_LINEARSIZE flag for FOURCC textures. 2005-01-03 14:41:08 +00:00
Christian Costa 171c9420c2 Fake line sweeping of the monitor. 2004-12-27 17:12:55 +00:00
Michael Stefaniuc 5ad7d858e0 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2004-12-23 17:06:43 +00:00
Crestez Leonard f4205ad71f Check for malformed source rect in DIB_DirectDrawSurfact_BltFast, and
return DDERR_INVALID_RECT.
2004-12-21 14:47:35 +00:00
Christian Costa 3bb7f70f6b Enable creation of the RGB device. 2004-12-20 17:08:41 +00:00
Alexandre Julliard ebe3c529b1 Janitorial: C booleans must not be compared against TRUE. 2004-12-09 14:07:59 +00:00
Dmitry Timoshkov 627260f89e Avoid crashes in ddraw.dll when loading it without x11drv, for
instance from wineprefixcreate in a text mode console.
2004-12-06 16:21:27 +00:00
Eric Pouech 0a258964c2 Const correctness fixes. 2004-11-30 21:38:57 +00:00
Tom Wickline 5c38e1b561 Version resources cleanup. 2004-11-23 13:59:34 +00:00
Christian Costa 0948ed709e Fixed colorkey conversion.
Handle null surface pointer when creating surface.
2004-11-19 18:05:15 +00:00
Francois Gouget 3bb5b093e8 Assorted spelling fixes. 2004-10-22 22:27:51 +00:00
Francois Gouget 486d020c1b Don't define COBJMACROS in objbase.h.
Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Huw Davies e8d89cd0f5 Fix a reference leak on failure (spotted by Rob Shearman).
Move some code over to the Interlocked* functions.
2004-09-28 19:19:27 +00:00
Alexandre Julliard f5f7a1822c Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-08 01:50:37 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
James Hawkins fae181b099 Added API documentation for DirectDrawEnumerateEx. 2004-08-30 18:37:17 +00:00
Robert Shearman 9e2e594a1c Implement IDirectDrawClipper_GetClipList for case where we have a
handle to a window.
2004-08-24 20:14:26 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Tobias Burnus 998a827370 - Limit number of FIXME()s in Clipper_SetClipList and document
function.
- Document Clipper_GetClipList.
2004-08-23 18:50:14 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Christian Costa 479c13b84e Implemented IDirect3DDevice{2,3}::GetLightState.
Fixed traces in execute buffers.
Updated copyright info.
2004-08-06 17:30:44 +00:00
Lionel Ulmer fbf003dd39 - add S3TC support to BltFast (fixes NOLF)
- proper surface unlocking in case of error in the Blt case
2004-08-02 22:21:30 +00:00
Christian Costa 5e6487fe78 Improved IDirect3DViewportImpl_3_2_1_TransformVertices stub. 2004-08-02 18:27:32 +00:00
Christian Costa 0bbe91213d Fixed D3DOP_STATELIGHT opcode.
Implemented _dump_D3DEXECUTEBUFFERDESC.
2004-08-02 18:26:53 +00:00
Christian Costa 9713f651fe Moved libtxc_dxt definitions into ddraw headers. 2004-08-02 18:24:40 +00:00
Lionel Ulmer 5ffe177543 - Fix compilation on boxes without OpenGL installed.
- Print the warning message only once.
2004-08-02 18:24:04 +00:00
Christian Costa eac96b5606 Added native and emulated S3TC support. 2004-07-30 18:54:32 +00:00
Lionel Ulmer c9eb05e560 Better handle the frame-buffer locking case. 2004-07-12 19:47:48 +00:00
Marcus Meissner 42e1216cf5 COPY_COLORKEY_FX: Do not use lvalue casts. 2004-07-06 18:43:10 +00:00
Lionel Ulmer 112c426c47 Move the FPS computation from the D3D code to the common code. 2004-06-04 19:37:16 +00:00
Ivan Leo Murray-Smith 10778aa761 Updated the version info of all DirectX dlls to the version numbers of
DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Lionel Ulmer d069312de6 Add the possibility to save a snapshot of the backbuffer at
flip-time.
2004-04-12 22:07:33 +00:00
Alexandre Julliard bb133bd596 Fixed a couple of header files ordering issues. 2004-04-07 03:59:41 +00:00
James Perry 7afb399802 Fix handling of D3DBLEND_BOTH* blend modes. 2004-03-27 01:36:26 +00:00
Alexandre Julliard 9e4ed6460c .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Christian Costa a501ea73ea Do not return an error when setting a material to NULL.
Fixed access to d3d private data.
2004-03-23 23:02:37 +00:00
Christian Costa bfeca3bff9 Enable creation of a zbuffer in system memory. 2004-03-22 22:57:30 +00:00
Christian Costa 7e51de6ea7 Improve D3D7 compatibility. 2004-03-20 02:33:17 +00:00
Elias Ross 56aca378c1 Added 24-bit color key support in DIB_DirectDrawSurface_BltFast. 2004-03-16 19:41:50 +00:00
Christian Costa 85cbe8213b DD_STRUCT_COPY_BYSIZE: Do not clear more that struct size. 2004-03-16 01:13:29 +00:00
Dmitry Timoshkov 21fc3c8067 CreateDIBSection takes a const pointer to BITMAPINFO. 2004-03-12 19:46:12 +00:00
Alexandre Julliard 05df86a38f Moved more GDI definitions to gdi_private.h.
Get rid of bitmap.h and palette.h.
2004-03-04 20:41:12 +00:00
Alexandre Julliard 589e115233 We no longer use the .exe.spec.c files. 2004-03-02 21:16:37 +00:00
Patrik Stridvall ede82e3055 Fixed some issues found by winapi_check. 2004-02-20 20:19:23 +00:00
Sami Aario d3383740d6 No need to link against the uuid library. 2004-02-16 22:18:59 +00:00
Sami Aario 225f142c8d Added surface tests. 2004-02-16 20:23:58 +00:00
Dmitry Timoshkov cc535b7cce There is no point in specifying both MEM_RESERVE and MEM_COMMIT for
VirtualAlloc.
2004-02-11 23:57:36 +00:00
Lionel Ulmer 2b8281a827 Fix palette deletion issue seen in DungeonKeeper. 2004-01-30 22:58:03 +00:00
Lionel Ulmer 2ae876fadf Fix the Z transform in the XYRZHW case. 2004-01-30 22:57:43 +00:00
Alexandre Julliard 20b4585e3c Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
Francois Gouget 6b6ed724ae Add missing '\n's to debug traces. 2004-01-27 00:01:43 +00:00
Francois Gouget 998cc56773 Add trailing '\n's to ok() calls. 2004-01-20 21:49:35 +00:00
Lionel Ulmer 266223ddf1 Also remove in the D3D code the pedantic check on the GetProcAddress
extension.
2003-12-30 19:13:32 +00:00
Lionel Ulmer 88b928fd0d Limit usage of vertex arrays to correct states. 2003-12-08 21:53:40 +00:00
Lionel Ulmer 1eaee42399 Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00
Lionel Ulmer 63d9cfcf11 Fix some other multi-texturing problems. 2003-11-18 23:20:25 +00:00
Sami Aario f22a4720b5 Added some conformance tests for ddraw. These enumerate some display
modes and then attempt to open them.
2003-11-18 00:12:00 +00:00
Lionel Ulmer a122673ebf Fix graphical corruption on surface lock when multi-texturing is
active.
2003-11-17 20:02:33 +00:00
Lionel Ulmer a39afdd633 Fix parsing of GL version string in X.Y cases. 2003-11-11 20:38:20 +00:00
Lionel Ulmer b6ddd8cadb Better color-keying support. 2003-11-11 00:31:16 +00:00
Lionel Ulmer 4a078c8376 Fix some stupid bug with missing braces. 2003-11-09 01:21:25 +00:00
Christian Costa 4bf5d02c23 Add support for all Z buffer depths that are lower that the current
one.
2003-10-16 19:08:33 +00:00
Christian Costa a03c939a66 Add necessary AddRef/Release stuff to {Set/Get}CurrentViewport.
When changing parameters of a viewport, do the appropriate update if
it is current.
2003-10-14 01:16:42 +00:00
Dimitrie O. Paun fbdfd910c1 Remove SYMBOLFILE and LDDLLFLAGS from Makefiles. 2003-10-11 01:09:15 +00:00
Daniel Marmier 0348649853 Fixed warnings with gcc option "-Wwrite-strings". 2003-10-06 21:03:32 +00:00
Alex Pasadyn bd554e63fc - Add more logging to resolution changes and queries.
- Always enumerate and allow 8, 16, and 32-bit modes.
- Add more default choices to Wine desktop sizes.
- Renamed some variables to make things easier to follow.
2003-09-30 00:31:42 +00:00
Christian Costa 0accacecb2 Small lighting fix. 2003-09-30 00:29:11 +00:00
Dimitrie O. Paun 976483e2a9 Merge documentation/status/directdraw into the ddraw code. 2003-09-27 02:22:56 +00:00
Alex Pasadyn 6c9f813cce Enable resolution changes for older D3D/DDraw applications. 2003-09-16 20:25:02 +00:00