2008-01-13 11:34:43 +01:00
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3dx9_36.dll
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2008-03-04 16:52:54 +01:00
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IMPORTLIB = d3dx9
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2010-07-21 13:24:34 +02:00
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IMPORTS = d3d9 ole32 gdi32 user32
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2010-03-28 16:00:36 +02:00
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EXTRALIBS = $(LIBWPP)
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2008-01-13 11:34:43 +01:00
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C_SRCS = \
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2010-03-28 21:16:09 +02:00
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asmparser.c \
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asmutils.c \
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bytecodewriter.c \
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2009-07-11 18:00:20 +02:00
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core.c \
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2008-03-14 14:12:30 +01:00
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d3dx9_36_main.c \
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2010-03-19 11:55:23 +01:00
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effect.c \
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2008-03-21 00:33:45 +01:00
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font.c \
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2010-04-02 08:54:42 +02:00
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line.c \
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2008-07-14 22:47:19 +02:00
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math.c \
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2009-02-03 09:36:08 +01:00
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mesh.c \
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2008-07-23 16:50:01 +02:00
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shader.c \
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2009-05-23 12:56:19 +02:00
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sprite.c \
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2009-06-01 18:25:32 +02:00
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surface.c \
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2010-02-15 09:47:50 +01:00
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texture.c \
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2010-03-31 22:45:27 +02:00
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util.c \
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volume.c
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2008-01-13 11:34:43 +01:00
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2010-03-28 21:16:09 +02:00
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LEX_SRCS = asmshader.l
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BISON_SRCS = asmshader.y
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2008-06-19 10:01:49 +02:00
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RC_SRCS = version.rc
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2008-01-13 11:34:43 +01:00
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@MAKE_DLL_RULES@
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