2021-08-06 17:08:55 +02:00
|
|
|
/*
|
|
|
|
* The Wine project - Xinput Joystick Library
|
|
|
|
* Copyright 2008 Andrew Fenn
|
|
|
|
* Copyright 2018 Aric Stewart
|
|
|
|
* Copyright 2021 Rémi Bernon for CodeWeavers
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <assert.h>
|
|
|
|
#include <stdarg.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
#include "windef.h"
|
|
|
|
#include "winbase.h"
|
|
|
|
#include "winerror.h"
|
|
|
|
#include "winuser.h"
|
|
|
|
#include "winreg.h"
|
|
|
|
#include "wingdi.h"
|
|
|
|
#include "winnls.h"
|
|
|
|
#include "winternl.h"
|
|
|
|
|
|
|
|
#include "setupapi.h"
|
|
|
|
#include "devpkey.h"
|
|
|
|
#include "hidusage.h"
|
|
|
|
#include "ddk/hidsdi.h"
|
|
|
|
#include "initguid.h"
|
|
|
|
#include "devguid.h"
|
|
|
|
#include "xinput.h"
|
|
|
|
|
|
|
|
#include "wine/debug.h"
|
|
|
|
|
|
|
|
/* Not defined in the headers, used only by XInputGetStateEx */
|
|
|
|
#define XINPUT_GAMEPAD_GUIDE 0x0400
|
|
|
|
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(xinput);
|
|
|
|
|
2021-08-06 17:08:56 +02:00
|
|
|
struct xinput_controller
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
CRITICAL_SECTION crit;
|
|
|
|
XINPUT_CAPABILITIES caps;
|
|
|
|
XINPUT_STATE state;
|
|
|
|
XINPUT_GAMEPAD last_keystroke;
|
|
|
|
XINPUT_VIBRATION vibration;
|
2021-08-09 11:25:33 +02:00
|
|
|
HANDLE device;
|
|
|
|
WCHAR device_path[MAX_PATH];
|
2021-08-06 17:08:59 +02:00
|
|
|
BOOL enabled;
|
2021-08-09 11:25:35 +02:00
|
|
|
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
PHIDP_PREPARSED_DATA preparsed;
|
|
|
|
HIDP_CAPS caps;
|
|
|
|
HIDP_VALUE_CAPS lx_caps;
|
|
|
|
HIDP_VALUE_CAPS ly_caps;
|
|
|
|
HIDP_VALUE_CAPS lt_caps;
|
|
|
|
HIDP_VALUE_CAPS rx_caps;
|
|
|
|
HIDP_VALUE_CAPS ry_caps;
|
|
|
|
HIDP_VALUE_CAPS rt_caps;
|
|
|
|
|
|
|
|
char *input_report_buf[2];
|
|
|
|
char *output_report_buf;
|
|
|
|
} hid;
|
2021-08-06 17:08:56 +02:00
|
|
|
};
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
/* xinput_crit guards controllers array */
|
|
|
|
static CRITICAL_SECTION xinput_crit;
|
|
|
|
static CRITICAL_SECTION_DEBUG xinput_critsect_debug =
|
|
|
|
{
|
|
|
|
0, 0, &xinput_crit,
|
|
|
|
{ &xinput_critsect_debug.ProcessLocksList, &xinput_critsect_debug.ProcessLocksList },
|
|
|
|
0, 0, { (DWORD_PTR)(__FILE__ ": xinput_crit") }
|
|
|
|
};
|
|
|
|
static CRITICAL_SECTION xinput_crit = { &xinput_critsect_debug, -1, 0, 0, 0, 0 };
|
|
|
|
|
2021-08-06 17:08:56 +02:00
|
|
|
static struct xinput_controller controllers[XUSER_MAX_COUNT];
|
2021-08-06 17:08:55 +02:00
|
|
|
static CRITICAL_SECTION_DEBUG controller_critsect_debug[XUSER_MAX_COUNT] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
0, 0, &controllers[0].crit,
|
|
|
|
{ &controller_critsect_debug[0].ProcessLocksList, &controller_critsect_debug[0].ProcessLocksList },
|
|
|
|
0, 0, { (DWORD_PTR)(__FILE__ ": controllers[0].crit") }
|
|
|
|
},
|
|
|
|
{
|
|
|
|
0, 0, &controllers[1].crit,
|
|
|
|
{ &controller_critsect_debug[1].ProcessLocksList, &controller_critsect_debug[1].ProcessLocksList },
|
|
|
|
0, 0, { (DWORD_PTR)(__FILE__ ": controllers[1].crit") }
|
|
|
|
},
|
|
|
|
{
|
|
|
|
0, 0, &controllers[2].crit,
|
|
|
|
{ &controller_critsect_debug[2].ProcessLocksList, &controller_critsect_debug[2].ProcessLocksList },
|
|
|
|
0, 0, { (DWORD_PTR)(__FILE__ ": controllers[2].crit") }
|
|
|
|
},
|
|
|
|
{
|
|
|
|
0, 0, &controllers[3].crit,
|
|
|
|
{ &controller_critsect_debug[3].ProcessLocksList, &controller_critsect_debug[3].ProcessLocksList },
|
|
|
|
0, 0, { (DWORD_PTR)(__FILE__ ": controllers[3].crit") }
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
2021-08-06 17:08:56 +02:00
|
|
|
static struct xinput_controller controllers[XUSER_MAX_COUNT] =
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
{{ &controller_critsect_debug[0], -1, 0, 0, 0, 0 }},
|
|
|
|
{{ &controller_critsect_debug[1], -1, 0, 0, 0, 0 }},
|
|
|
|
{{ &controller_critsect_debug[2], -1, 0, 0, 0, 0 }},
|
|
|
|
{{ &controller_critsect_debug[3], -1, 0, 0, 0, 0 }},
|
|
|
|
};
|
|
|
|
|
|
|
|
static DWORD last_check = 0;
|
2021-08-10 13:27:22 +02:00
|
|
|
static HANDLE stop_event;
|
|
|
|
static HANDLE done_event;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
static BOOL find_opened_device(SP_DEVICE_INTERFACE_DETAIL_DATA_W *detail, int *free_slot)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
*free_slot = XUSER_MAX_COUNT;
|
|
|
|
for (i = XUSER_MAX_COUNT; i > 0; i--)
|
|
|
|
{
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!controllers[i - 1].device) *free_slot = i - 1;
|
|
|
|
else if (!wcscmp(detail->DevicePath, controllers[i - 1].device_path)) return TRUE;
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
static void check_value_caps(struct xinput_controller *controller, USHORT usage, HIDP_VALUE_CAPS *caps)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
switch (usage)
|
|
|
|
{
|
2021-08-09 11:25:35 +02:00
|
|
|
case HID_USAGE_GENERIC_X: controller->hid.lx_caps = *caps; break;
|
|
|
|
case HID_USAGE_GENERIC_Y: controller->hid.ly_caps = *caps; break;
|
|
|
|
case HID_USAGE_GENERIC_Z: controller->hid.lt_caps = *caps; break;
|
|
|
|
case HID_USAGE_GENERIC_RX: controller->hid.rx_caps = *caps; break;
|
|
|
|
case HID_USAGE_GENERIC_RY: controller->hid.ry_caps = *caps; break;
|
|
|
|
case HID_USAGE_GENERIC_RZ: controller->hid.rt_caps = *caps; break;
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
static BOOL controller_check_caps(struct xinput_controller *controller, PHIDP_PREPARSED_DATA preparsed)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:35 +02:00
|
|
|
XINPUT_CAPABILITIES *caps = &controller->caps;
|
2021-08-06 17:08:55 +02:00
|
|
|
HIDP_BUTTON_CAPS *button_caps;
|
|
|
|
HIDP_VALUE_CAPS *value_caps;
|
|
|
|
NTSTATUS status;
|
2021-08-09 11:25:34 +02:00
|
|
|
int i, u;
|
2021-08-06 17:08:55 +02:00
|
|
|
int button_count = 0;
|
|
|
|
|
|
|
|
/* Count buttons */
|
2021-08-09 11:25:35 +02:00
|
|
|
memset(caps, 0, sizeof(XINPUT_CAPABILITIES));
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
if (!(button_caps = malloc(sizeof(*button_caps) * controller->hid.caps.NumberInputButtonCaps))) return FALSE;
|
|
|
|
status = HidP_GetButtonCaps(HidP_Input, button_caps, &controller->hid.caps.NumberInputButtonCaps, preparsed);
|
2021-08-06 17:08:55 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetButtonCaps returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else for (i = 0; i < controller->hid.caps.NumberInputButtonCaps; i++)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
if (button_caps[i].UsagePage != HID_USAGE_PAGE_BUTTON)
|
|
|
|
continue;
|
|
|
|
if (button_caps[i].IsRange)
|
|
|
|
button_count = max(button_count, button_caps[i].Range.UsageMax);
|
|
|
|
else
|
|
|
|
button_count = max(button_count, button_caps[i].NotRange.Usage);
|
|
|
|
}
|
|
|
|
free(button_caps);
|
|
|
|
if (button_count < 11)
|
|
|
|
WARN("Too few buttons, continuing anyway\n");
|
2021-08-09 11:25:35 +02:00
|
|
|
caps->Gamepad.wButtons = 0xffff;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
if (!(value_caps = malloc(sizeof(*value_caps) * controller->hid.caps.NumberInputValueCaps))) return FALSE;
|
|
|
|
status = HidP_GetValueCaps(HidP_Input, value_caps, &controller->hid.caps.NumberInputValueCaps, preparsed);
|
2021-08-06 17:08:55 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetValueCaps returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else for (i = 0; i < controller->hid.caps.NumberInputValueCaps; i++)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:34 +02:00
|
|
|
HIDP_VALUE_CAPS *caps = value_caps + i;
|
|
|
|
if (caps->UsagePage != HID_USAGE_PAGE_GENERIC) continue;
|
2021-08-09 11:25:35 +02:00
|
|
|
if (!caps->IsRange) check_value_caps(controller, caps->NotRange.Usage, caps);
|
|
|
|
else for (u = caps->Range.UsageMin; u <=caps->Range.UsageMax; u++) check_value_caps(controller, u, value_caps + i);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
free(value_caps);
|
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
if (!controller->hid.lt_caps.UsagePage) WARN("Missing axis LeftTrigger\n");
|
|
|
|
else caps->Gamepad.bLeftTrigger = (1u << (sizeof(caps->Gamepad.bLeftTrigger) + 1)) - 1;
|
|
|
|
if (!controller->hid.rt_caps.UsagePage) WARN("Missing axis RightTrigger\n");
|
|
|
|
else caps->Gamepad.bRightTrigger = (1u << (sizeof(caps->Gamepad.bRightTrigger) + 1)) - 1;
|
|
|
|
if (!controller->hid.lx_caps.UsagePage) WARN("Missing axis ThumbLX\n");
|
|
|
|
else caps->Gamepad.sThumbLX = (1u << (sizeof(caps->Gamepad.sThumbLX) + 1)) - 1;
|
|
|
|
if (!controller->hid.ly_caps.UsagePage) WARN("Missing axis ThumbLY\n");
|
|
|
|
else caps->Gamepad.sThumbLY = (1u << (sizeof(caps->Gamepad.sThumbLY) + 1)) - 1;
|
|
|
|
if (!controller->hid.rx_caps.UsagePage) WARN("Missing axis ThumbRX\n");
|
|
|
|
else caps->Gamepad.sThumbRX = (1u << (sizeof(caps->Gamepad.sThumbRX) + 1)) - 1;
|
|
|
|
if (!controller->hid.ry_caps.UsagePage) WARN("Missing axis ThumbRY\n");
|
|
|
|
else caps->Gamepad.sThumbRY = (1u << (sizeof(caps->Gamepad.sThumbRY) + 1)) - 1;
|
|
|
|
|
|
|
|
caps->Type = XINPUT_DEVTYPE_GAMEPAD;
|
|
|
|
caps->SubType = XINPUT_DEVSUBTYPE_GAMEPAD;
|
|
|
|
|
|
|
|
if (controller->hid.caps.NumberOutputValueCaps > 0)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:35 +02:00
|
|
|
caps->Flags |= XINPUT_CAPS_FFB_SUPPORTED;
|
|
|
|
caps->Vibration.wLeftMotorSpeed = 255;
|
|
|
|
caps->Vibration.wRightMotorSpeed = 255;
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
static DWORD HID_set_state(struct xinput_controller *controller, XINPUT_VIBRATION *state)
|
2021-08-06 17:08:58 +02:00
|
|
|
{
|
2021-08-09 11:25:35 +02:00
|
|
|
char *output_report_buf = controller->hid.output_report_buf;
|
|
|
|
ULONG output_report_len = controller->hid.caps.OutputReportByteLength;
|
2021-08-06 17:08:58 +02:00
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
if (controller->caps.Flags & XINPUT_CAPS_FFB_SUPPORTED)
|
2021-08-06 17:08:58 +02:00
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->vibration.wLeftMotorSpeed = state->wLeftMotorSpeed;
|
|
|
|
controller->vibration.wRightMotorSpeed = state->wRightMotorSpeed;
|
2021-08-06 17:08:58 +02:00
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
if (controller->enabled)
|
2021-08-06 17:08:58 +02:00
|
|
|
{
|
|
|
|
memset(output_report_buf, 0, output_report_len);
|
|
|
|
output_report_buf[0] = /* report id */ 0;
|
|
|
|
output_report_buf[1] = 0x8;
|
|
|
|
output_report_buf[3] = (BYTE)(state->wLeftMotorSpeed / 256);
|
|
|
|
output_report_buf[4] = (BYTE)(state->wRightMotorSpeed / 256);
|
|
|
|
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!HidD_SetOutputReport(controller->device, output_report_buf, output_report_len))
|
2021-08-06 17:08:58 +02:00
|
|
|
{
|
|
|
|
WARN("unable to set output report, HidD_SetOutputReport failed with error %u\n", GetLastError());
|
|
|
|
return GetLastError();
|
|
|
|
}
|
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void controller_enable(struct xinput_controller *controller)
|
|
|
|
{
|
|
|
|
XINPUT_VIBRATION state = controller->vibration;
|
|
|
|
|
2021-08-06 17:08:59 +02:00
|
|
|
if (controller->enabled) return;
|
2021-08-06 17:08:58 +02:00
|
|
|
if (controller->caps.Flags & XINPUT_CAPS_FFB_SUPPORTED) HID_set_state(controller, &state);
|
2021-08-06 17:08:59 +02:00
|
|
|
controller->enabled = TRUE;
|
2021-08-06 17:08:58 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
static void controller_disable(struct xinput_controller *controller)
|
|
|
|
{
|
|
|
|
XINPUT_VIBRATION state = {0};
|
|
|
|
|
2021-08-06 17:08:59 +02:00
|
|
|
if (!controller->enabled) return;
|
2021-08-06 17:08:58 +02:00
|
|
|
if (controller->caps.Flags & XINPUT_CAPS_FFB_SUPPORTED) HID_set_state(controller, &state);
|
2021-08-06 17:08:59 +02:00
|
|
|
controller->enabled = FALSE;
|
2021-08-06 17:08:58 +02:00
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
static BOOL controller_init(struct xinput_controller *controller, PHIDP_PREPARSED_DATA preparsed,
|
2021-08-06 17:08:55 +02:00
|
|
|
HIDP_CAPS *caps, HANDLE device, WCHAR *device_path)
|
|
|
|
{
|
2021-08-09 11:25:35 +02:00
|
|
|
controller->hid.caps = *caps;
|
|
|
|
if (!controller_check_caps(controller, preparsed)) goto failed;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
TRACE("Found gamepad %s\n", debugstr_w(device_path));
|
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
controller->hid.preparsed = preparsed;
|
|
|
|
if (!(controller->hid.input_report_buf[0] = calloc(1, controller->hid.caps.InputReportByteLength))) goto failed;
|
|
|
|
if (!(controller->hid.input_report_buf[1] = calloc(1, controller->hid.caps.InputReportByteLength))) goto failed;
|
|
|
|
if (!(controller->hid.output_report_buf = calloc(1, controller->hid.caps.OutputReportByteLength))) goto failed;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
memset(&controller->state, 0, sizeof(controller->state));
|
|
|
|
memset(&controller->vibration, 0, sizeof(controller->vibration));
|
2021-08-09 11:25:33 +02:00
|
|
|
lstrcpynW(controller->device_path, device_path, MAX_PATH);
|
2021-08-06 17:08:59 +02:00
|
|
|
controller->enabled = FALSE;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-06 17:08:58 +02:00
|
|
|
EnterCriticalSection(&controller->crit);
|
2021-08-09 11:25:33 +02:00
|
|
|
controller->device = device;
|
2021-08-06 17:08:58 +02:00
|
|
|
controller_enable(controller);
|
|
|
|
LeaveCriticalSection(&controller->crit);
|
2021-08-06 17:08:55 +02:00
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
failed:
|
2021-08-09 11:25:35 +02:00
|
|
|
free(controller->hid.input_report_buf[0]);
|
|
|
|
free(controller->hid.input_report_buf[1]);
|
|
|
|
free(controller->hid.output_report_buf);
|
|
|
|
memset(&controller->hid, 0, sizeof(controller->hid));
|
2021-08-06 17:08:55 +02:00
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2021-08-10 13:27:22 +02:00
|
|
|
static BOOL WINAPI start_update_thread_once( INIT_ONCE *once, void *param, void **context );
|
|
|
|
|
2021-08-06 17:08:55 +02:00
|
|
|
static void HID_find_gamepads(void)
|
|
|
|
{
|
2021-08-10 13:27:22 +02:00
|
|
|
static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT;
|
|
|
|
|
2021-08-06 17:08:55 +02:00
|
|
|
char buffer[sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA_W) + MAX_PATH * sizeof(WCHAR)];
|
|
|
|
SP_DEVICE_INTERFACE_DETAIL_DATA_W *detail = (SP_DEVICE_INTERFACE_DETAIL_DATA_W *)buffer;
|
|
|
|
SP_DEVICE_INTERFACE_DATA iface = {sizeof(iface)};
|
|
|
|
PHIDP_PREPARSED_DATA preparsed;
|
|
|
|
HIDP_CAPS caps;
|
|
|
|
NTSTATUS status;
|
|
|
|
HDEVINFO set;
|
|
|
|
HANDLE device;
|
|
|
|
DWORD idx;
|
|
|
|
GUID guid;
|
|
|
|
int i;
|
|
|
|
|
2021-08-10 13:27:22 +02:00
|
|
|
InitOnceExecuteOnce(&init_once, start_update_thread_once, NULL, NULL);
|
|
|
|
|
2021-08-06 17:08:55 +02:00
|
|
|
idx = GetTickCount();
|
|
|
|
if ((idx - last_check) < 2000) return;
|
|
|
|
|
|
|
|
EnterCriticalSection(&xinput_crit);
|
|
|
|
|
|
|
|
if ((idx - last_check) < 2000)
|
|
|
|
{
|
|
|
|
LeaveCriticalSection(&xinput_crit);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
last_check = idx;
|
|
|
|
|
|
|
|
HidD_GetHidGuid(&guid);
|
|
|
|
|
|
|
|
set = SetupDiGetClassDevsW(&guid, NULL, NULL, DIGCF_DEVICEINTERFACE | DIGCF_PRESENT);
|
|
|
|
detail->cbSize = sizeof(*detail);
|
|
|
|
|
|
|
|
idx = 0;
|
|
|
|
while (SetupDiEnumDeviceInterfaces(set, NULL, &guid, idx++, &iface))
|
|
|
|
{
|
|
|
|
if (!SetupDiGetDeviceInterfaceDetailW(set, &iface, detail, sizeof(buffer), NULL, NULL))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!wcsstr(detail->DevicePath, L"IG_")) continue;
|
|
|
|
|
|
|
|
if (find_opened_device(detail, &i)) continue; /* already opened */
|
|
|
|
if (i == XUSER_MAX_COUNT) break; /* no more slots */
|
|
|
|
|
|
|
|
device = CreateFileW(detail->DevicePath, GENERIC_READ | GENERIC_WRITE,
|
|
|
|
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, 0);
|
|
|
|
if (device == INVALID_HANDLE_VALUE) continue;
|
|
|
|
|
|
|
|
preparsed = NULL;
|
|
|
|
if (!HidD_GetPreparsedData(device, &preparsed))
|
|
|
|
WARN("ignoring HID device, HidD_GetPreparsedData failed with error %u\n", GetLastError());
|
|
|
|
else if ((status = HidP_GetCaps(preparsed, &caps)) != HIDP_STATUS_SUCCESS)
|
|
|
|
WARN("ignoring HID device, HidP_GetCaps returned %#x\n", status);
|
|
|
|
else if (caps.UsagePage != HID_USAGE_PAGE_GENERIC)
|
|
|
|
WARN("ignoring HID device, unsupported usage page %04x\n", caps.UsagePage);
|
|
|
|
else if (caps.Usage != HID_USAGE_GENERIC_GAMEPAD && caps.Usage != HID_USAGE_GENERIC_JOYSTICK &&
|
|
|
|
caps.Usage != HID_USAGE_GENERIC_MULTI_AXIS_CONTROLLER)
|
|
|
|
WARN("ignoring HID device, unsupported usage %04x:%04x\n", caps.UsagePage, caps.Usage);
|
2021-08-09 11:25:36 +02:00
|
|
|
else if (!controller_init(&controllers[i], preparsed, &caps, device, detail->DevicePath))
|
2021-08-06 17:08:55 +02:00
|
|
|
WARN("ignoring HID device, failed to initialize\n");
|
|
|
|
else
|
|
|
|
continue;
|
|
|
|
|
|
|
|
CloseHandle(device);
|
|
|
|
HidD_FreePreparsedData(preparsed);
|
|
|
|
}
|
|
|
|
|
|
|
|
SetupDiDestroyDeviceInfoList(set);
|
|
|
|
LeaveCriticalSection(&xinput_crit);
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
static void controller_destroy(struct xinput_controller *controller)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
EnterCriticalSection(&controller->crit);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:33 +02:00
|
|
|
if (controller->device)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
controller_disable(controller);
|
2021-08-09 11:25:33 +02:00
|
|
|
CloseHandle(controller->device);
|
|
|
|
controller->device = NULL;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
free(controller->hid.input_report_buf[0]);
|
|
|
|
free(controller->hid.input_report_buf[1]);
|
|
|
|
free(controller->hid.output_report_buf);
|
|
|
|
HidD_FreePreparsedData(controller->hid.preparsed);
|
|
|
|
memset(&controller->hid, 0, sizeof(controller->hid));
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
LeaveCriticalSection(&controller->crit);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
2021-08-10 13:27:22 +02:00
|
|
|
static void stop_update_thread(void)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
int i;
|
2021-08-10 13:27:22 +02:00
|
|
|
|
|
|
|
SetEvent(stop_event);
|
|
|
|
WaitForSingleObject(done_event, INFINITE);
|
|
|
|
|
|
|
|
CloseHandle(stop_event);
|
|
|
|
CloseHandle(done_event);
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
for (i = 0; i < XUSER_MAX_COUNT; i++) controller_destroy(&controllers[i]);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:34 +02:00
|
|
|
static LONG sign_extend(ULONG value, const HIDP_VALUE_CAPS *caps)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:34 +02:00
|
|
|
UINT sign = 1 << (caps->BitSize - 1);
|
|
|
|
if (sign <= 1 || caps->LogicalMin >= 0) return value;
|
|
|
|
return value - ((value & sign) << 1);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:34 +02:00
|
|
|
static LONG scale_value(ULONG value, const HIDP_VALUE_CAPS *caps, LONG min, LONG max)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:34 +02:00
|
|
|
LONG tmp = sign_extend(value, caps);
|
|
|
|
if (caps->LogicalMin > caps->LogicalMax) return 0;
|
|
|
|
if (caps->LogicalMin > tmp || caps->LogicalMax < tmp) return 0;
|
|
|
|
return min + MulDiv(tmp - caps->LogicalMin, max - min, caps->LogicalMax - caps->LogicalMin);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE *state)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
int i;
|
2021-08-09 11:25:35 +02:00
|
|
|
char **report_buf = controller->hid.input_report_buf, *tmp;
|
|
|
|
ULONG report_len = controller->hid.caps.InputReportByteLength;
|
2021-08-06 17:08:55 +02:00
|
|
|
NTSTATUS status;
|
|
|
|
|
|
|
|
USAGE buttons[11];
|
2021-08-09 11:25:34 +02:00
|
|
|
ULONG button_length, value;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
if (!controller->enabled) return;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!HidD_GetInputReport(controller->device, report_buf[0], report_len))
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
if (GetLastError() == ERROR_ACCESS_DENIED || GetLastError() == ERROR_INVALID_HANDLE)
|
|
|
|
{
|
|
|
|
EnterCriticalSection(&xinput_crit);
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_destroy(controller);
|
2021-08-06 17:08:55 +02:00
|
|
|
LeaveCriticalSection(&xinput_crit);
|
|
|
|
}
|
|
|
|
else ERR("Failed to get input report, HidD_GetInputReport failed with error %u\n", GetLastError());
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (memcmp(report_buf[0], report_buf[1], report_len) != 0)
|
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.dwPacketNumber++;
|
2021-08-06 17:08:55 +02:00
|
|
|
button_length = ARRAY_SIZE(buttons);
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsages(HidP_Input, HID_USAGE_PAGE_BUTTON, 0, buttons, &button_length, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-06 17:08:55 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsages HID_USAGE_PAGE_BUTTON returned %#x\n", status);
|
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons = 0;
|
2021-08-06 17:08:55 +02:00
|
|
|
for (i = 0; i < button_length; i++)
|
|
|
|
{
|
|
|
|
switch (buttons[i])
|
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
case 1: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_A; break;
|
|
|
|
case 2: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_B; break;
|
|
|
|
case 3: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_X; break;
|
|
|
|
case 4: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_Y; break;
|
|
|
|
case 5: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_LEFT_SHOULDER; break;
|
|
|
|
case 6: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_RIGHT_SHOULDER; break;
|
|
|
|
case 7: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_BACK; break;
|
|
|
|
case 8: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_START; break;
|
|
|
|
case 9: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_LEFT_THUMB; break;
|
|
|
|
case 10: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_RIGHT_THUMB; break;
|
|
|
|
case 11: controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_GUIDE; break;
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-06 17:08:55 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_HATSWITCH returned %#x\n", status);
|
|
|
|
else
|
|
|
|
{
|
2021-08-09 11:25:34 +02:00
|
|
|
switch (value)
|
|
|
|
{
|
2021-08-06 17:08:55 +02:00
|
|
|
/* 8 1 2
|
|
|
|
* 7 0 3
|
|
|
|
* 6 5 4 */
|
|
|
|
case 0:
|
|
|
|
break;
|
|
|
|
case 1:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_UP;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 2:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_DPAD_RIGHT;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 3:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_RIGHT;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 4:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_DPAD_DOWN;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 5:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_DOWN;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 6:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_DPAD_LEFT;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 7:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_LEFT;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
case 8:
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->state.Gamepad.wButtons |= XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_DPAD_UP;
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-09 11:25:34 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_X returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else controller->state.Gamepad.sThumbLX = scale_value(value, &controller->hid.lx_caps, -32768, 32767);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-09 11:25:34 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Y returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else controller->state.Gamepad.sThumbLY = -scale_value(value, &controller->hid.ly_caps, -32768, 32767) - 1;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-09 11:25:34 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RX returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else controller->state.Gamepad.sThumbRX = scale_value(value, &controller->hid.rx_caps, -32768, 32767);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-09 11:25:34 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RY returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else controller->state.Gamepad.sThumbRY = -scale_value(value, &controller->hid.ry_caps, -32768, 32767) - 1;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-09 11:25:34 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RZ returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else controller->state.Gamepad.bRightTrigger = scale_value(value, &controller->hid.rt_caps, 0, 255);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:35 +02:00
|
|
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, controller->hid.preparsed, report_buf[0], report_len);
|
2021-08-09 11:25:34 +02:00
|
|
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Z returned %#x\n", status);
|
2021-08-09 11:25:35 +02:00
|
|
|
else controller->state.Gamepad.bLeftTrigger = scale_value(value, &controller->hid.lt_caps, 0, 255);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
tmp = report_buf[0];
|
|
|
|
report_buf[0] = report_buf[1];
|
|
|
|
report_buf[1] = tmp;
|
2021-08-09 11:25:32 +02:00
|
|
|
memcpy(state, &controller->state, sizeof(*state));
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
2021-08-10 13:27:22 +02:00
|
|
|
static DWORD WINAPI hid_update_thread_proc(void *param)
|
|
|
|
{
|
|
|
|
HANDLE events[1];
|
|
|
|
DWORD count, ret;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
count = 0;
|
|
|
|
events[count++] = stop_event;
|
|
|
|
}
|
|
|
|
while ((ret = WaitForMultipleObjectsEx( count, events, FALSE, INFINITE, TRUE )) < count - 1);
|
|
|
|
|
|
|
|
if (ret != count - 1) ERR("update thread exited unexpectedly, ret %u\n", ret);
|
|
|
|
SetEvent(done_event);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
static BOOL WINAPI start_update_thread_once( INIT_ONCE *once, void *param, void **context )
|
|
|
|
{
|
|
|
|
HANDLE thread;
|
|
|
|
|
|
|
|
stop_event = CreateEventA(NULL, FALSE, FALSE, NULL);
|
|
|
|
if (!stop_event) ERR("failed to create stop event, error %u\n", GetLastError());
|
|
|
|
|
|
|
|
done_event = CreateEventA(NULL, FALSE, FALSE, NULL);
|
|
|
|
if (!done_event) ERR("failed to create stop event, error %u\n", GetLastError());
|
|
|
|
|
|
|
|
thread = CreateThread(NULL, 0, hid_update_thread_proc, NULL, 0, NULL);
|
|
|
|
if (!thread) ERR("failed to create update thread, error %u\n", GetLastError());
|
|
|
|
CloseHandle(thread);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
static BOOL controller_lock(struct xinput_controller *controller)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!controller->device) return FALSE;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
EnterCriticalSection(&controller->crit);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!controller->device)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
LeaveCriticalSection(&controller->crit);
|
2021-08-06 17:08:55 +02:00
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
static void controller_unlock(struct xinput_controller *controller)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
LeaveCriticalSection(&controller->crit);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
|
|
|
{
|
|
|
|
switch (reason)
|
|
|
|
{
|
|
|
|
case DLL_PROCESS_ATTACH:
|
|
|
|
DisableThreadLibraryCalls(inst);
|
|
|
|
break;
|
|
|
|
case DLL_PROCESS_DETACH:
|
|
|
|
if (reserved) break;
|
2021-08-10 13:27:22 +02:00
|
|
|
stop_update_thread();
|
2021-08-06 17:08:55 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void WINAPI DECLSPEC_HOTPATCH XInputEnable(BOOL enable)
|
|
|
|
{
|
|
|
|
int index;
|
|
|
|
|
|
|
|
TRACE("(enable %d)\n", enable);
|
|
|
|
|
|
|
|
/* Setting to false will stop messages from XInputSetState being sent
|
|
|
|
to the controllers. Setting to true will send the last vibration
|
|
|
|
value (sent to XInputSetState) to the controller and allow messages to
|
|
|
|
be sent */
|
|
|
|
HID_find_gamepads();
|
|
|
|
|
|
|
|
for (index = 0; index < XUSER_MAX_COUNT; index++)
|
|
|
|
{
|
2021-08-09 11:25:36 +02:00
|
|
|
if (!controller_lock(&controllers[index])) continue;
|
2021-08-06 17:08:58 +02:00
|
|
|
if (enable) controller_enable(&controllers[index]);
|
|
|
|
else controller_disable(&controllers[index]);
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(&controllers[index]);
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputSetState(DWORD index, XINPUT_VIBRATION *vibration)
|
|
|
|
{
|
|
|
|
DWORD ret;
|
|
|
|
|
|
|
|
TRACE("(index %u, vibration %p)\n", index, vibration);
|
|
|
|
|
|
|
|
HID_find_gamepads();
|
|
|
|
|
|
|
|
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS;
|
2021-08-09 11:25:36 +02:00
|
|
|
if (!controller_lock(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
ret = HID_set_state(&controllers[index], vibration);
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(&controllers[index]);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Some versions of SteamOverlayRenderer hot-patch XInputGetStateEx() and call
|
|
|
|
* XInputGetState() in the hook, so we need a wrapper. */
|
|
|
|
static DWORD xinput_get_state(DWORD index, XINPUT_STATE *state)
|
|
|
|
{
|
|
|
|
if (!state) return ERROR_BAD_ARGUMENTS;
|
|
|
|
|
|
|
|
HID_find_gamepads();
|
|
|
|
|
|
|
|
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS;
|
2021-08-09 11:25:36 +02:00
|
|
|
if (!controller_lock(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
HID_update_state(&controllers[index], state);
|
|
|
|
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!controllers[index].device)
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
/* update_state may have disconnected the controller */
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(&controllers[index]);
|
2021-08-06 17:08:55 +02:00
|
|
|
return ERROR_DEVICE_NOT_CONNECTED;
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(&controllers[index]);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputGetState(DWORD index, XINPUT_STATE *state)
|
|
|
|
{
|
|
|
|
DWORD ret;
|
|
|
|
|
|
|
|
TRACE("(index %u, state %p)!\n", index, state);
|
|
|
|
|
|
|
|
ret = xinput_get_state(index, state);
|
|
|
|
if (ret != ERROR_SUCCESS) return ret;
|
|
|
|
|
|
|
|
/* The main difference between this and the Ex version is the media guide button */
|
|
|
|
state->Gamepad.wButtons &= ~XINPUT_GAMEPAD_GUIDE;
|
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputGetStateEx(DWORD index, XINPUT_STATE *state)
|
|
|
|
{
|
|
|
|
TRACE("(index %u, state %p)!\n", index, state);
|
|
|
|
|
|
|
|
return xinput_get_state(index, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const int JS_STATE_OFF = 0;
|
|
|
|
static const int JS_STATE_LOW = 1;
|
|
|
|
static const int JS_STATE_HIGH = 2;
|
|
|
|
|
|
|
|
static int joystick_state(const SHORT value)
|
|
|
|
{
|
|
|
|
if (value > 20000) return JS_STATE_HIGH;
|
|
|
|
if (value < -20000) return JS_STATE_LOW;
|
|
|
|
return JS_STATE_OFF;
|
|
|
|
}
|
|
|
|
|
|
|
|
static WORD js_vk_offs(const int x, const int y)
|
|
|
|
{
|
|
|
|
if (y == JS_STATE_OFF)
|
|
|
|
{
|
|
|
|
/*if (x == JS_STATE_OFF) shouldn't get here */
|
|
|
|
if (x == JS_STATE_LOW) return 3; /* LEFT */
|
|
|
|
/*if (x == JS_STATE_HIGH)*/ return 2; /* RIGHT */
|
|
|
|
}
|
|
|
|
if (y == JS_STATE_HIGH)
|
|
|
|
{
|
|
|
|
if (x == JS_STATE_OFF) return 0; /* UP */
|
|
|
|
if (x == JS_STATE_LOW) return 4; /* UPLEFT */
|
|
|
|
/*if (x == JS_STATE_HIGH)*/ return 5; /* UPRIGHT */
|
|
|
|
}
|
|
|
|
/*if (y == JS_STATE_LOW)*/
|
|
|
|
{
|
|
|
|
if (x == JS_STATE_OFF) return 1; /* DOWN */
|
|
|
|
if (x == JS_STATE_LOW) return 7; /* DOWNLEFT */
|
|
|
|
/*if (x == JS_STATE_HIGH)*/ return 6; /* DOWNRIGHT */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static DWORD check_joystick_keystroke(const DWORD index, XINPUT_KEYSTROKE *keystroke, const SHORT *cur_x,
|
|
|
|
const SHORT *cur_y, SHORT *last_x, SHORT *last_y, const WORD base_vk)
|
|
|
|
{
|
|
|
|
int cur_vk = 0, cur_x_st, cur_y_st;
|
|
|
|
int last_vk = 0, last_x_st, last_y_st;
|
|
|
|
|
|
|
|
cur_x_st = joystick_state(*cur_x);
|
|
|
|
cur_y_st = joystick_state(*cur_y);
|
|
|
|
if (cur_x_st || cur_y_st)
|
|
|
|
cur_vk = base_vk + js_vk_offs(cur_x_st, cur_y_st);
|
|
|
|
|
|
|
|
last_x_st = joystick_state(*last_x);
|
|
|
|
last_y_st = joystick_state(*last_y);
|
|
|
|
if (last_x_st || last_y_st)
|
|
|
|
last_vk = base_vk + js_vk_offs(last_x_st, last_y_st);
|
|
|
|
|
|
|
|
if (cur_vk != last_vk)
|
|
|
|
{
|
|
|
|
if (last_vk)
|
|
|
|
{
|
|
|
|
/* joystick was set, and now different. send a KEYUP event, and set
|
|
|
|
* last pos to centered, so the appropriate KEYDOWN event will be
|
|
|
|
* sent on the next call. */
|
|
|
|
keystroke->VirtualKey = last_vk;
|
|
|
|
keystroke->Unicode = 0; /* unused */
|
|
|
|
keystroke->Flags = XINPUT_KEYSTROKE_KEYUP;
|
|
|
|
keystroke->UserIndex = index;
|
|
|
|
keystroke->HidCode = 0;
|
|
|
|
|
|
|
|
*last_x = 0;
|
|
|
|
*last_y = 0;
|
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* joystick was unset, send KEYDOWN. */
|
|
|
|
keystroke->VirtualKey = cur_vk;
|
|
|
|
keystroke->Unicode = 0; /* unused */
|
|
|
|
keystroke->Flags = XINPUT_KEYSTROKE_KEYDOWN;
|
|
|
|
keystroke->UserIndex = index;
|
|
|
|
keystroke->HidCode = 0;
|
|
|
|
|
|
|
|
*last_x = *cur_x;
|
|
|
|
*last_y = *cur_y;
|
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
*last_x = *cur_x;
|
|
|
|
*last_y = *cur_y;
|
|
|
|
|
|
|
|
return ERROR_EMPTY;
|
|
|
|
}
|
|
|
|
|
|
|
|
static BOOL trigger_is_on(const BYTE value)
|
|
|
|
{
|
|
|
|
return value > 30;
|
|
|
|
}
|
|
|
|
|
|
|
|
static DWORD check_for_keystroke(const DWORD index, XINPUT_KEYSTROKE *keystroke)
|
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
struct xinput_controller *controller = &controllers[index];
|
2021-08-06 17:08:55 +02:00
|
|
|
const XINPUT_GAMEPAD *cur;
|
|
|
|
DWORD ret = ERROR_EMPTY;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
static const struct
|
|
|
|
{
|
|
|
|
int mask;
|
|
|
|
WORD vk;
|
|
|
|
} buttons[] = {
|
|
|
|
{ XINPUT_GAMEPAD_DPAD_UP, VK_PAD_DPAD_UP },
|
|
|
|
{ XINPUT_GAMEPAD_DPAD_DOWN, VK_PAD_DPAD_DOWN },
|
|
|
|
{ XINPUT_GAMEPAD_DPAD_LEFT, VK_PAD_DPAD_LEFT },
|
|
|
|
{ XINPUT_GAMEPAD_DPAD_RIGHT, VK_PAD_DPAD_RIGHT },
|
|
|
|
{ XINPUT_GAMEPAD_START, VK_PAD_START },
|
|
|
|
{ XINPUT_GAMEPAD_BACK, VK_PAD_BACK },
|
|
|
|
{ XINPUT_GAMEPAD_LEFT_THUMB, VK_PAD_LTHUMB_PRESS },
|
|
|
|
{ XINPUT_GAMEPAD_RIGHT_THUMB, VK_PAD_RTHUMB_PRESS },
|
|
|
|
{ XINPUT_GAMEPAD_LEFT_SHOULDER, VK_PAD_LSHOULDER },
|
|
|
|
{ XINPUT_GAMEPAD_RIGHT_SHOULDER, VK_PAD_RSHOULDER },
|
|
|
|
{ XINPUT_GAMEPAD_A, VK_PAD_A },
|
|
|
|
{ XINPUT_GAMEPAD_B, VK_PAD_B },
|
|
|
|
{ XINPUT_GAMEPAD_X, VK_PAD_X },
|
|
|
|
{ XINPUT_GAMEPAD_Y, VK_PAD_Y },
|
|
|
|
/* note: guide button does not send an event */
|
|
|
|
};
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
if (!controller_lock(controller)) return ERROR_DEVICE_NOT_CONNECTED;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
cur = &controller->state.Gamepad;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
/*** buttons ***/
|
|
|
|
for (i = 0; i < ARRAY_SIZE(buttons); ++i)
|
|
|
|
{
|
2021-08-09 11:25:32 +02:00
|
|
|
if ((cur->wButtons & buttons[i].mask) ^ (controller->last_keystroke.wButtons & buttons[i].mask))
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
keystroke->VirtualKey = buttons[i].vk;
|
|
|
|
keystroke->Unicode = 0; /* unused */
|
|
|
|
if (cur->wButtons & buttons[i].mask)
|
|
|
|
{
|
|
|
|
keystroke->Flags = XINPUT_KEYSTROKE_KEYDOWN;
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->last_keystroke.wButtons |= buttons[i].mask;
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
keystroke->Flags = XINPUT_KEYSTROKE_KEYUP;
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->last_keystroke.wButtons &= ~buttons[i].mask;
|
2021-08-06 17:08:55 +02:00
|
|
|
}
|
|
|
|
keystroke->UserIndex = index;
|
|
|
|
keystroke->HidCode = 0;
|
|
|
|
ret = ERROR_SUCCESS;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*** triggers ***/
|
2021-08-09 11:25:32 +02:00
|
|
|
if (trigger_is_on(cur->bLeftTrigger) ^ trigger_is_on(controller->last_keystroke.bLeftTrigger))
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
keystroke->VirtualKey = VK_PAD_LTRIGGER;
|
|
|
|
keystroke->Unicode = 0; /* unused */
|
|
|
|
keystroke->Flags = trigger_is_on(cur->bLeftTrigger) ? XINPUT_KEYSTROKE_KEYDOWN : XINPUT_KEYSTROKE_KEYUP;
|
|
|
|
keystroke->UserIndex = index;
|
|
|
|
keystroke->HidCode = 0;
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->last_keystroke.bLeftTrigger = cur->bLeftTrigger;
|
2021-08-06 17:08:55 +02:00
|
|
|
ret = ERROR_SUCCESS;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
2021-08-09 11:25:32 +02:00
|
|
|
if (trigger_is_on(cur->bRightTrigger) ^ trigger_is_on(controller->last_keystroke.bRightTrigger))
|
2021-08-06 17:08:55 +02:00
|
|
|
{
|
|
|
|
keystroke->VirtualKey = VK_PAD_RTRIGGER;
|
|
|
|
keystroke->Unicode = 0; /* unused */
|
|
|
|
keystroke->Flags = trigger_is_on(cur->bRightTrigger) ? XINPUT_KEYSTROKE_KEYDOWN : XINPUT_KEYSTROKE_KEYUP;
|
|
|
|
keystroke->UserIndex = index;
|
|
|
|
keystroke->HidCode = 0;
|
2021-08-09 11:25:32 +02:00
|
|
|
controller->last_keystroke.bRightTrigger = cur->bRightTrigger;
|
2021-08-06 17:08:55 +02:00
|
|
|
ret = ERROR_SUCCESS;
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*** joysticks ***/
|
|
|
|
ret = check_joystick_keystroke(index, keystroke, &cur->sThumbLX, &cur->sThumbLY,
|
2021-08-09 11:25:32 +02:00
|
|
|
&controller->last_keystroke.sThumbLX,
|
|
|
|
&controller->last_keystroke.sThumbLY, VK_PAD_LTHUMB_UP);
|
2021-08-06 17:08:55 +02:00
|
|
|
if (ret == ERROR_SUCCESS)
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
ret = check_joystick_keystroke(index, keystroke, &cur->sThumbRX, &cur->sThumbRY,
|
2021-08-09 11:25:32 +02:00
|
|
|
&controller->last_keystroke.sThumbRX,
|
|
|
|
&controller->last_keystroke.sThumbRY, VK_PAD_RTHUMB_UP);
|
2021-08-06 17:08:55 +02:00
|
|
|
if (ret == ERROR_SUCCESS)
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
done:
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(controller);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputGetKeystroke(DWORD index, DWORD reserved, PXINPUT_KEYSTROKE keystroke)
|
|
|
|
{
|
|
|
|
TRACE("(index %u, reserved %u, keystroke %p)\n", index, reserved, keystroke);
|
|
|
|
|
|
|
|
if (index >= XUSER_MAX_COUNT && index != XUSER_INDEX_ANY) return ERROR_BAD_ARGUMENTS;
|
|
|
|
|
|
|
|
if (index == XUSER_INDEX_ANY)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < XUSER_MAX_COUNT; ++i)
|
|
|
|
if (check_for_keystroke(i, keystroke) == ERROR_SUCCESS)
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
return ERROR_EMPTY;
|
|
|
|
}
|
|
|
|
|
|
|
|
return check_for_keystroke(index, keystroke);
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputGetCapabilities(DWORD index, DWORD flags, XINPUT_CAPABILITIES *capabilities)
|
|
|
|
{
|
|
|
|
TRACE("(index %u, flags 0x%x, capabilities %p)\n", index, flags, capabilities);
|
|
|
|
|
|
|
|
HID_find_gamepads();
|
|
|
|
|
|
|
|
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS;
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
if (!controller_lock(&controllers[index])) return ERROR_DEVICE_NOT_CONNECTED;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
if (flags & XINPUT_FLAG_GAMEPAD && controllers[index].caps.SubType != XINPUT_DEVSUBTYPE_GAMEPAD)
|
|
|
|
{
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(&controllers[index]);
|
2021-08-06 17:08:55 +02:00
|
|
|
return ERROR_DEVICE_NOT_CONNECTED;
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy(capabilities, &controllers[index].caps, sizeof(*capabilities));
|
|
|
|
|
2021-08-09 11:25:36 +02:00
|
|
|
controller_unlock(&controllers[index]);
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
return ERROR_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputGetDSoundAudioDeviceGuids(DWORD index, GUID *render_guid, GUID *capture_guid)
|
|
|
|
{
|
|
|
|
FIXME("(index %u, render guid %p, capture guid %p) Stub!\n", index, render_guid, capture_guid);
|
|
|
|
|
|
|
|
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS;
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!controllers[index].device) return ERROR_DEVICE_NOT_CONNECTED;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
return ERROR_NOT_SUPPORTED;
|
|
|
|
}
|
|
|
|
|
|
|
|
DWORD WINAPI DECLSPEC_HOTPATCH XInputGetBatteryInformation(DWORD index, BYTE type, XINPUT_BATTERY_INFORMATION* battery)
|
|
|
|
{
|
|
|
|
static int once;
|
|
|
|
|
|
|
|
if (!once++) FIXME("(index %u, type %u, battery %p) Stub!\n", index, type, battery);
|
|
|
|
|
|
|
|
if (index >= XUSER_MAX_COUNT) return ERROR_BAD_ARGUMENTS;
|
2021-08-09 11:25:33 +02:00
|
|
|
if (!controllers[index].device) return ERROR_DEVICE_NOT_CONNECTED;
|
2021-08-06 17:08:55 +02:00
|
|
|
|
|
|
|
return ERROR_NOT_SUPPORTED;
|
|
|
|
}
|