2008-11-12 12:04:24 +01:00
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3d10core.dll
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2008-11-14 13:57:06 +01:00
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IMPORTLIB = d3d10core
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2008-11-12 15:43:46 +01:00
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IMPORTS = dxguid uuid dxgi kernel32
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2008-11-12 12:04:24 +01:00
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C_SRCS = \
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2009-12-13 22:03:57 +01:00
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async.c \
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2009-01-23 10:22:34 +01:00
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buffer.c \
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2008-11-12 15:43:46 +01:00
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d3d10core_main.c \
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device.c \
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2009-03-04 07:07:38 +01:00
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inputlayout.c \
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2009-03-04 07:07:38 +01:00
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shader.c \
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2009-10-30 20:11:34 +01:00
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state.c \
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2009-01-15 09:58:44 +01:00
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texture2d.c \
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2009-01-23 10:22:34 +01:00
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utils.c \
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view.c
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2008-11-12 12:04:24 +01:00
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RC_SRCS = version.rc
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@MAKE_DLL_RULES@
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