Commit Graph

332 Commits

Author SHA1 Message Date
GammaTendonNine b68e9edf93
Revert "Fix: L trigger is backwards (press = unpress)" 2020-10-21 17:25:15 -05:00
opm0 77723e068e
Fix: L trigger is backwards (press = unpress)
This fixes the issue on my Xbox Controller S (DirectInput), I don't have any other controllers so I can't test it.
2020-10-12 08:38:25 -04:00
John Collins 95fa153a56 Fixes Bug with too many special charicters in one dialog. 2020-09-21 22:03:55 -05:00
NoHomoBoi 2cb7e10272 Fixed crash issues by @ineedhelpbad 2020-09-18 12:46:10 -05:00
NoHomoBoi 8da365b20d Added per platform scan dir 2020-09-14 02:22:56 -05:00
NoHomoBoi 5126ff7540 Added colored chars support and new languages
* Added ES_es language
* Updated ES_la language
* Added PT_br language
2020-09-13 22:56:46 -05:00
NoHomoBoi b20e3c7940 Fixed BITDW level name 2020-09-13 16:44:24 -05:00
NoHomoBoi c59074ae15 Camera fix from sm64ex 2020-09-12 21:08:51 -05:00
NoHomoBoi ccce45a3f0 Cannon flags fixes by @ineedhelpbad 2020-09-12 21:00:42 -05:00
NoHomoBoi 76851358af Fixed rumble dialog 2020-09-12 20:42:30 -05:00
NoHomoBoi 191a36fa45 Fixed memory leak 2020-09-12 20:36:58 -05:00
NoHomoBoi 098a7e9313 Added dynamic language support and fixed platform errors 2020-09-12 20:26:56 -05:00
NoHomoBoi 73e97f841d Added ingame language switch and spanish translation 2020-09-12 19:46:17 -05:00
NoHomoBoi 3c3fd8c62d Fixed asset extraction and added special chars 2020-09-12 16:50:54 -05:00
NoHomoBoi 16267ca891 [WIP] Added support for special characters 2020-09-08 20:29:32 -05:00
NoHomoBoi 7e8ad48e90 [WIP] Added full multilanguage support 2020-09-08 06:34:37 -05:00
NoHomoBoi 0fbd6263cc [WIP] Language loader optimizations 2020-09-07 03:16:07 -05:00
NoHomoBoi 3096e20fd6 [WIP] Added multilanguage support & removed useless libraries 2020-09-07 02:29:32 -05:00
NoHomoBoi 89d89b1121 Removed boomer code & skybox tiles 2020-09-06 21:14:13 -05:00
NoHomoBoi 17c0f0bae3 Added missing US dialog and removed unused include 2020-08-24 03:53:50 -05:00
NoHomoBoi 646c2e08c9 Fixed language json loader on Windows 2020-08-23 15:40:56 -05:00
NoHomoBoi a6eb06e5ea Added language-file absolute path 2020-08-23 00:07:10 -05:00
NoHomoBoi 757cc51dde Added multilanguage support & removed skybox tiles 2020-08-22 20:54:13 -05:00
NoHomoBoi 1ad8751eeb Makefile clean and removed binary save-file 2020-08-20 05:40:02 -05:00
NoHomoBoi c82ca9e75f Added High-Quality Ending 2020-08-18 04:19:09 -05:00
NoHomoBoi 77570e7137 Removed texture #include and added texture_converter.py tool 2020-08-18 01:36:54 -05:00
Filipianosol 0ca30fbd7e Improve title bar 2020-08-14 02:31:37 +02:00
blameitontherobot 8ca700982d
Custom Title Screen Logo
still wip, just adds the words "render96" with a subtitle of "super mario 64"
2020-08-11 23:33:16 +01:00
fgsfds 8543ee8be3 fix GL_LEGACY 2020-07-27 17:28:32 +03:00
fgsfds 597546125e don't assume first frame happens at 0 ticks 2020-07-10 15:44:58 +03:00
fgsfds 4b15a8f7b6 add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
2020-07-09 17:24:15 +03:00
fgsfds 572a4b698b do vsync exactly like sm64-port does it
maybe this will finally work better
2020-07-09 17:02:43 +03:00
fgsfds 2982fcdb8e time video frames instead of game frames 2020-07-08 13:07:05 +03:00
fgsfds 92e869d263 roll back to using SDL_Delay/SDL_GetTicks 2020-07-08 12:51:15 +03:00
fgsfds fde15809b7 add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
2020-07-07 20:57:18 +03:00
fgsfds b3ddd3a9fc remove garbage from game_loop_one_iteration 2020-07-07 20:43:46 +03:00
fgsfds bc3e94b11e bump gfx pool size 2020-07-07 15:21:14 +03:00
fgsfds 1486bee60a replace 'double' vsync option with 'auto' from sm64-port 2020-07-07 15:21:14 +03:00
fgsfds 765a08c846 merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
fgsfds bf174e36a6 nuke TARGET_N64 remnants 2020-07-05 14:42:26 +03:00
n64 c33936e862 Enhance Z-fighting issues for shadows 2020-07-05 14:39:34 +03:00
n64 744b6bf5d6 Don't render low-polygon variants on pc-port 2020-07-05 14:37:11 +03:00
n64 469ad637ed Make sure the first star is initially selected, if all stars are obtained 2020-07-05 14:37:03 +03:00
fgsfds df1340c37c 'Better skybox position precision' from sm64-port 2020-07-05 14:33:57 +03:00
n64 6330644371 Refresh 11 2020-07-05 14:15:43 +03:00
fgsfds fccaead53d allow to bind controller triggers 2020-06-25 02:10:03 +03:00
fgsfds 9c2b5f08b6 actually bind L to LSHIFT and LSHOULDER by default 2020-06-25 01:19:38 +03:00
fgsfds 9e4c0f26c9 bettercam: camera centering is bound to L again 2020-06-25 01:18:50 +03:00
fgsfds 026361ad61 force disable free camera during demo playback 2020-06-24 16:25:44 +03:00
fgsfds 89974e786d eu: check if language value is correct 2020-06-23 04:10:38 +03:00