GammaTendonNine
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b68e9edf93
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Revert "Fix: L trigger is backwards (press = unpress)"
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2020-10-21 17:25:15 -05:00 |
opm0
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77723e068e
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Fix: L trigger is backwards (press = unpress)
This fixes the issue on my Xbox Controller S (DirectInput), I don't have any other controllers so I can't test it.
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2020-10-12 08:38:25 -04:00 |
John Collins
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95fa153a56
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Fixes Bug with too many special charicters in one dialog.
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2020-09-21 22:03:55 -05:00 |
NoHomoBoi
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2cb7e10272
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Fixed crash issues by @ineedhelpbad
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2020-09-18 12:46:10 -05:00 |
NoHomoBoi
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8da365b20d
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Added per platform scan dir
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2020-09-14 02:22:56 -05:00 |
NoHomoBoi
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5126ff7540
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Added colored chars support and new languages
* Added ES_es language
* Updated ES_la language
* Added PT_br language
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2020-09-13 22:56:46 -05:00 |
NoHomoBoi
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b20e3c7940
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Fixed BITDW level name
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2020-09-13 16:44:24 -05:00 |
NoHomoBoi
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c59074ae15
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Camera fix from sm64ex
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2020-09-12 21:08:51 -05:00 |
NoHomoBoi
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ccce45a3f0
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Cannon flags fixes by @ineedhelpbad
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2020-09-12 21:00:42 -05:00 |
NoHomoBoi
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76851358af
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Fixed rumble dialog
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2020-09-12 20:42:30 -05:00 |
NoHomoBoi
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191a36fa45
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Fixed memory leak
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2020-09-12 20:36:58 -05:00 |
NoHomoBoi
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098a7e9313
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Added dynamic language support and fixed platform errors
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2020-09-12 20:26:56 -05:00 |
NoHomoBoi
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73e97f841d
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Added ingame language switch and spanish translation
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2020-09-12 19:46:17 -05:00 |
NoHomoBoi
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3c3fd8c62d
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Fixed asset extraction and added special chars
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2020-09-12 16:50:54 -05:00 |
NoHomoBoi
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16267ca891
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[WIP] Added support for special characters
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2020-09-08 20:29:32 -05:00 |
NoHomoBoi
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7e8ad48e90
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[WIP] Added full multilanguage support
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2020-09-08 06:34:37 -05:00 |
NoHomoBoi
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0fbd6263cc
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[WIP] Language loader optimizations
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2020-09-07 03:16:07 -05:00 |
NoHomoBoi
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3096e20fd6
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[WIP] Added multilanguage support & removed useless libraries
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2020-09-07 02:29:32 -05:00 |
NoHomoBoi
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89d89b1121
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Removed boomer code & skybox tiles
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2020-09-06 21:14:13 -05:00 |
NoHomoBoi
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17c0f0bae3
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Added missing US dialog and removed unused include
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2020-08-24 03:53:50 -05:00 |
NoHomoBoi
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646c2e08c9
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Fixed language json loader on Windows
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2020-08-23 15:40:56 -05:00 |
NoHomoBoi
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a6eb06e5ea
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Added language-file absolute path
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2020-08-23 00:07:10 -05:00 |
NoHomoBoi
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757cc51dde
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Added multilanguage support & removed skybox tiles
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2020-08-22 20:54:13 -05:00 |
NoHomoBoi
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1ad8751eeb
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Makefile clean and removed binary save-file
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2020-08-20 05:40:02 -05:00 |
NoHomoBoi
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c82ca9e75f
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Added High-Quality Ending
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2020-08-18 04:19:09 -05:00 |
NoHomoBoi
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77570e7137
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Removed texture #include and added texture_converter.py tool
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2020-08-18 01:36:54 -05:00 |
Filipianosol
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0ca30fbd7e
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Improve title bar
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2020-08-14 02:31:37 +02:00 |
blameitontherobot
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8ca700982d
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Custom Title Screen Logo
still wip, just adds the words "render96" with a subtitle of "super mario 64"
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2020-08-11 23:33:16 +01:00 |
fgsfds
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8543ee8be3
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fix GL_LEGACY
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2020-07-27 17:28:32 +03:00 |
fgsfds
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597546125e
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don't assume first frame happens at 0 ticks
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2020-07-10 15:44:58 +03:00 |
fgsfds
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4b15a8f7b6
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add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
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2020-07-09 17:24:15 +03:00 |
fgsfds
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572a4b698b
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do vsync exactly like sm64-port does it
maybe this will finally work better
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2020-07-09 17:02:43 +03:00 |
fgsfds
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2982fcdb8e
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time video frames instead of game frames
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2020-07-08 13:07:05 +03:00 |
fgsfds
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92e869d263
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roll back to using SDL_Delay/SDL_GetTicks
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2020-07-08 12:51:15 +03:00 |
fgsfds
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fde15809b7
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add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
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2020-07-07 20:57:18 +03:00 |
fgsfds
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b3ddd3a9fc
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remove garbage from game_loop_one_iteration
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2020-07-07 20:43:46 +03:00 |
fgsfds
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bc3e94b11e
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
fgsfds
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1486bee60a
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replace 'double' vsync option with 'auto' from sm64-port
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2020-07-07 15:21:14 +03:00 |
fgsfds
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765a08c846
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
fgsfds
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bf174e36a6
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nuke TARGET_N64 remnants
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2020-07-05 14:42:26 +03:00 |
n64
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c33936e862
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Enhance Z-fighting issues for shadows
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2020-07-05 14:39:34 +03:00 |
n64
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744b6bf5d6
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Don't render low-polygon variants on pc-port
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2020-07-05 14:37:11 +03:00 |
n64
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469ad637ed
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Make sure the first star is initially selected, if all stars are obtained
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2020-07-05 14:37:03 +03:00 |
fgsfds
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df1340c37c
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'Better skybox position precision' from sm64-port
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2020-07-05 14:33:57 +03:00 |
n64
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6330644371
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
fgsfds
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fccaead53d
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allow to bind controller triggers
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2020-06-25 02:10:03 +03:00 |
fgsfds
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9c2b5f08b6
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actually bind L to LSHIFT and LSHOULDER by default
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2020-06-25 01:19:38 +03:00 |
fgsfds
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9e4c0f26c9
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bettercam: camera centering is bound to L again
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2020-06-25 01:18:50 +03:00 |
fgsfds
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026361ad61
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force disable free camera during demo playback
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2020-06-24 16:25:44 +03:00 |
fgsfds
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89974e786d
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eu: check if language value is correct
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2020-06-23 04:10:38 +03:00 |