.. |
tests
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d3d8/tests: Release doesn't return a HRESULT (LLVM/Clang).
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2011-02-01 12:01:00 +01:00 |
Makefile.in
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
buffer.c
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d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface.
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2011-01-28 11:59:39 +01:00 |
cubetexture.c
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d3d8: COM cleanup for the IDirect3DCubeTexture8 iface.
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2011-01-31 13:01:09 +01:00 |
d3d8.spec
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…
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d3d8_main.c
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d3d8: COM cleanup for the IDirect3D8 iface.
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2011-01-24 14:43:24 +01:00 |
d3d8_private.h
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d3d8: COM cleanup for the IDirect3DTexture8 iface.
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2011-01-31 13:01:09 +01:00 |
device.c
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d3d8: COM cleanup for the IDirect3DTexture8 iface.
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2011-01-31 13:01:09 +01:00 |
directx.c
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d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface.
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2011-01-28 11:59:39 +01:00 |
shader.c
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d3d8: Merge vertex and pixel shader implementations into a single file.
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2010-09-02 11:50:40 +02:00 |
surface.c
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d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface.
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2011-01-28 11:59:39 +01:00 |
swapchain.c
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d3d8: COM cleanup for the IDirect3DSwapChain8 iface.
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2011-01-31 13:01:08 +01:00 |
texture.c
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d3d8: COM cleanup for the IDirect3DTexture8 iface.
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2011-01-31 13:01:09 +01:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Don't require wined3d object parents to be COM objects.
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2010-09-01 14:01:02 +02:00 |
volume.c
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d3d8: COM cleanup for the IDirect3DVolume8 iface.
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2011-01-31 13:01:08 +01:00 |
volumetexture.c
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d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface.
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2011-01-28 11:59:39 +01:00 |