d3d8: COM cleanup for the IDirect3D8 iface.
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3a95fe8476
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6ad10335a0
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@ -43,9 +43,9 @@ IDirect3D8* WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT SDKVersion) {
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D8Impl));
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object->lpVtbl = &Direct3D8_Vtbl;
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object->IDirect3D8_iface.lpVtbl = &Direct3D8_Vtbl;
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object->ref = 1;
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object->WineD3D = WineDirect3DCreate(8, (IUnknown *)object);
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object->WineD3D = WineDirect3DCreate(8, (IUnknown *)&object->IDirect3D8_iface);
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TRACE("Created Direct3D object @ %p, WineObj @ %p\n", object, object->WineD3D);
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@ -56,7 +56,7 @@ IDirect3D8* WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT SDKVersion) {
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HeapFree( GetProcessHeap(), 0, object );
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object = NULL;
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}
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return (IDirect3D8*) object;
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return &object->IDirect3D8_iface;
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}
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/* At process attach */
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@ -132,12 +132,11 @@ extern const IDirect3D8Vtbl Direct3D8_Vtbl DECLSPEC_HIDDEN;
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*/
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struct IDirect3D8Impl
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{
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/* IUnknown fields */
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const IDirect3D8Vtbl *lpVtbl;
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LONG ref;
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IDirect3D8 IDirect3D8_iface;
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LONG ref;
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/* The WineD3D device */
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IWineD3D *WineD3D;
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IWineD3D *WineD3D;
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};
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/*****************************************************************************
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@ -37,10 +37,14 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
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/* IDirect3D IUnknown parts follow: */
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static inline IDirect3D8Impl *impl_from_IDirect3D8(IDirect3D8 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3D8Impl, IDirect3D8_iface);
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}
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static HRESULT WINAPI IDirect3D8Impl_QueryInterface(LPDIRECT3D8 iface, REFIID riid,LPVOID *ppobj)
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{
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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@ -56,8 +60,9 @@ static HRESULT WINAPI IDirect3D8Impl_QueryInterface(LPDIRECT3D8 iface, REFIID ri
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3D8Impl_AddRef(LPDIRECT3D8 iface) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static ULONG WINAPI IDirect3D8Impl_AddRef(LPDIRECT3D8 iface)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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@ -65,8 +70,9 @@ static ULONG WINAPI IDirect3D8Impl_AddRef(LPDIRECT3D8 iface) {
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return ref;
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}
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static ULONG WINAPI IDirect3D8Impl_Release(LPDIRECT3D8 iface) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static ULONG WINAPI IDirect3D8Impl_Release(LPDIRECT3D8 iface)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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@ -84,9 +90,10 @@ static ULONG WINAPI IDirect3D8Impl_Release(LPDIRECT3D8 iface) {
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return ref;
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}
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/* IDirect3D8 Interface follow: */
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static HRESULT WINAPI IDirect3D8Impl_RegisterSoftwareDevice (LPDIRECT3D8 iface, void* pInitializeFunction) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HRESULT WINAPI IDirect3D8Impl_RegisterSoftwareDevice(LPDIRECT3D8 iface,
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void* pInitializeFunction)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, init_function %p.\n", iface, pInitializeFunction);
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@ -98,8 +105,9 @@ static HRESULT WINAPI IDirect3D8Impl_RegisterSoftwareDevice (LPDIRECT3D8 iface,
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return hr;
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}
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static UINT WINAPI IDirect3D8Impl_GetAdapterCount (LPDIRECT3D8 iface) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static UINT WINAPI IDirect3D8Impl_GetAdapterCount(LPDIRECT3D8 iface)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p.\n", iface);
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@ -111,10 +119,10 @@ static UINT WINAPI IDirect3D8Impl_GetAdapterCount (LPDIRECT3D8 iface) {
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return hr;
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}
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static HRESULT WINAPI IDirect3D8Impl_GetAdapterIdentifier(LPDIRECT3D8 iface,
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UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 *pIdentifier)
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static HRESULT WINAPI IDirect3D8Impl_GetAdapterIdentifier(LPDIRECT3D8 iface, UINT Adapter,
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DWORD Flags, D3DADAPTER_IDENTIFIER8 *pIdentifier)
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{
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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WINED3DADAPTER_IDENTIFIER adapter_id;
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HRESULT hr;
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@ -143,8 +151,9 @@ static HRESULT WINAPI IDirect3D8Impl_GetAdapterIdentifier(LPDIRECT3D8 iface,
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return hr;
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}
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static UINT WINAPI IDirect3D8Impl_GetAdapterModeCount (LPDIRECT3D8 iface,UINT Adapter) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static UINT WINAPI IDirect3D8Impl_GetAdapterModeCount(LPDIRECT3D8 iface,UINT Adapter)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u.\n", iface, Adapter);
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@ -156,8 +165,10 @@ static UINT WINAPI IDirect3D8Impl_GetAdapterModeCount (LPDIRECT3D8 iface,UINT Ad
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return hr;
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}
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static HRESULT WINAPI IDirect3D8Impl_EnumAdapterModes (LPDIRECT3D8 iface, UINT Adapter, UINT Mode, D3DDISPLAYMODE* pMode) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HRESULT WINAPI IDirect3D8Impl_EnumAdapterModes(LPDIRECT3D8 iface, UINT Adapter, UINT Mode,
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D3DDISPLAYMODE* pMode)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, mode_idx %u, mode %p.\n",
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@ -172,8 +183,10 @@ static HRESULT WINAPI IDirect3D8Impl_EnumAdapterModes (LPDIRECT3D8 iface, UINT A
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return hr;
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}
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static HRESULT WINAPI IDirect3D8Impl_GetAdapterDisplayMode (LPDIRECT3D8 iface, UINT Adapter, D3DDISPLAYMODE* pMode) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HRESULT WINAPI IDirect3D8Impl_GetAdapterDisplayMode(LPDIRECT3D8 iface, UINT Adapter,
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D3DDISPLAYMODE* pMode)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, mode %p.\n",
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@ -188,10 +201,10 @@ static HRESULT WINAPI IDirect3D8Impl_GetAdapterDisplayMode (LPDIRECT3D8 iface, U
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return hr;
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}
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static HRESULT WINAPI IDirect3D8Impl_CheckDeviceType (LPDIRECT3D8 iface,
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UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat,
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D3DFORMAT BackBufferFormat, BOOL Windowed) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HRESULT WINAPI IDirect3D8Impl_CheckDeviceType(LPDIRECT3D8 iface, UINT Adapter,
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D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
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@ -205,10 +218,11 @@ static HRESULT WINAPI IDirect3D8Impl_CheckDeviceType (LPDIRECT3D8 i
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return hr;
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}
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static HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat (LPDIRECT3D8 iface,
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UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat,
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DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat(LPDIRECT3D8 iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType,
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D3DFORMAT CheckFormat)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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WINED3DRESOURCETYPE WineD3DRType;
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@ -243,9 +257,10 @@ static HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat (LPDIRECT3D8 i
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}
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static HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(IDirect3D8 *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType)
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D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed,
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D3DMULTISAMPLE_TYPE MultiSampleType)
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{
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x.\n",
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@ -259,10 +274,11 @@ static HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(IDirect3D8 *ifac
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return hr;
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}
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static HRESULT WINAPI IDirect3D8Impl_CheckDepthStencilMatch(IDirect3D8 *iface, UINT Adapter, D3DDEVTYPE DeviceType,
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D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
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static HRESULT WINAPI IDirect3D8Impl_CheckDepthStencilMatch(IDirect3D8 *iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat,
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D3DFORMAT DepthStencilFormat)
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{
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hr;
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TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
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@ -291,8 +307,10 @@ void fixup_caps(WINED3DCAPS *caps)
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caps->StencilCaps &= ~WINED3DSTENCILCAPS_TWOSIDED;
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}
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static HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS8* pCaps) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Adapter,
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D3DDEVTYPE DeviceType, D3DCAPS8* pCaps)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HRESULT hrc = D3D_OK;
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WINED3DCAPS *pWineCaps;
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@ -318,8 +336,9 @@ static HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Ada
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return hrc;
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}
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static HMONITOR WINAPI IDirect3D8Impl_GetAdapterMonitor(LPDIRECT3D8 iface, UINT Adapter) {
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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static HMONITOR WINAPI IDirect3D8Impl_GetAdapterMonitor(LPDIRECT3D8 iface, UINT Adapter)
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{
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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HMONITOR ret;
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TRACE("iface %p, adapter %u.\n", iface, Adapter);
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@ -331,10 +350,11 @@ static HMONITOR WINAPI IDirect3D8Impl_GetAdapterMonitor(LPDIRECT3D8 iface, UINT
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return ret;
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}
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static HRESULT WINAPI IDirect3D8Impl_CreateDevice(IDirect3D8 *iface, UINT adapter, D3DDEVTYPE device_type,
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HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters, IDirect3DDevice8 **device)
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static HRESULT WINAPI IDirect3D8Impl_CreateDevice(IDirect3D8 *iface, UINT adapter,
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D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
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IDirect3DDevice8 **device)
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{
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IDirect3D8Impl *This = (IDirect3D8Impl *)iface;
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IDirect3D8Impl *This = impl_from_IDirect3D8(iface);
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IDirect3DDevice8Impl *object;
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HRESULT hr;
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