d3d8/tests: Release doesn't return a HRESULT (LLVM/Clang).
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@ -1820,7 +1820,7 @@ static void resource_test_cleanup(IDirect3DDevice8 *device, struct state_test *t
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for (i = 0; i < arg->tex_count; ++i)
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{
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hr = IDirect3DBaseTexture8_Release(ctx->test_data_all.tex[i]);
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IDirect3DBaseTexture8_Release(ctx->test_data_all.tex[i]);
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}
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HeapFree(GetProcessHeap(), 0, ctx->default_data.vb);
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