Sweden-Number/dlls/wined3d
Henri Verbeet 521cafcfff wined3d: Pass a resource range to wined3d_context_vk_image_barrier().
In particular, this allows different sub-resources of the same texture to have
different image layouts, as required when doing blits between them.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-11 21:52:17 +01:00
..
Makefile.in
adapter_gl.c wined3d: Use wined3d_cs_finish() in wined3d_view_gl_destroy(). 2021-03-11 21:52:17 +01:00
adapter_vk.c wined3d: Request VK_KHR_external_memory on Vulkan 1.0. 2021-03-11 21:52:17 +01:00
arb_program_shader.c
ati_fragment_shader.c
buffer.c wined3d: Remove dead statement. 2021-03-11 21:52:17 +01:00
context.c
context_gl.c
context_vk.c wined3d: Pass a resource range to wined3d_context_vk_image_barrier(). 2021-03-11 21:52:17 +01:00
cs.c wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_rasterizer_state(). 2021-03-11 21:52:17 +01:00
device.c wined3d: Pass a resource range to wined3d_context_vk_image_barrier(). 2021-03-11 21:52:17 +01:00
directx.c
gl_compat.c
glsl_shader.c wined3d: Correctly handle modifiers on instructions with multiple destination registers. 2021-03-09 11:59:20 +01:00
nvidia_texture_shader.c
palette.c
query.c wined3d: End active queries before restarting them in wined3d_query_vk_issue(). 2021-03-11 21:52:17 +01:00
resource.c
sampler.c wined3d: Set the "compareEnable" field of struct VkSamplerCreateInfo to either 0 or 1. 2021-03-11 21:52:17 +01:00
shader.c
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c
stateblock.c wined3d: Introduce public API to set a wined3d_state object on a device. 2021-02-23 22:30:31 +01:00
surface.c
swapchain.c wined3d: Pass a resource range to wined3d_context_vk_image_barrier(). 2021-03-11 21:52:17 +01:00
texture.c wined3d: Pass a resource range to wined3d_context_vk_image_barrier(). 2021-03-11 21:52:17 +01:00
utils.c wined3d: Use VK_FORMAT_D24_UNORM_S8_UINT when available. 2021-03-11 21:52:17 +01:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec wined3d: Introduce wined3d_device_context_set_rasterizer_state(). 2021-03-11 21:52:17 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Pass a resource range to wined3d_context_vk_image_barrier(). 2021-03-11 21:52:17 +01:00
wined3d_vk.h