Sweden-Number/dlls/wined3d
Stefan Dösinger bdc396e4f5 wined3d: Fix indentation in d3dfmt_p8_init_palette. 2014-05-15 19:05:03 +02:00
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Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
arb_program_shader.c wined3d: Remove WINED3D_CT_PALETTED_CK. 2014-05-14 13:29:58 +02:00
ati_fragment_shader.c wined3d: Unify the shader state IDs. 2013-10-09 11:11:07 +02:00
buffer.c wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps. 2014-03-04 11:50:54 +01:00
context.c wined3d: Fix a couple of string declarations. 2014-05-02 13:45:10 +02:00
cs.c wined3d: Free CS data on CS destruction. 2014-03-05 19:18:26 +01:00
device.c wined3d: Don't clear the GL context such that it can't be restored. 2014-02-06 17:08:08 +01:00
directx.c wined3d: Fix a couple of string declarations. 2014-05-02 13:45:10 +02:00
drawprim.c wined3d: Migrate surfaces to the new location flags. 2014-01-17 18:10:10 +01:00
gl_compat.c wined3d: Introduce a separate debug channel for performance warnings. 2013-04-17 11:36:22 +02:00
glsl_shader.c wined3d: Fix a couple of string declarations. 2014-05-02 13:45:10 +02:00
nvidia_texture_shader.c wined3d: Fix resultarg state handling in nvrc/nvts code. 2013-11-04 17:41:11 +01:00
palette.c wined3d: Move get_dc palette updates to ddraw. 2014-05-15 19:05:02 +02:00
query.c wined3d: Add support for timestamp queries. 2014-04-17 13:53:00 +02:00
resource.c wined3d: Remove resource private data methods. 2014-03-24 20:20:18 +01:00
sampler.c wined3d: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-06 09:04:41 +01:00
shader.c wined3d: Fix a couple of string declarations. 2014-05-02 13:45:10 +02:00
shader_sm1.c wined3d: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-06 09:04:41 +01:00
shader_sm4.c wined3d: Recognise the SM4 "primID" register type. 2012-10-16 11:36:45 +02:00
state.c wined3d: Store color keys in textures instead of in surfaces. 2014-01-09 15:50:39 +01:00
stateblock.c wined3d: Clear active lights when cleaning up a D3D stateblock. 2014-05-09 20:03:43 +02:00
surface.c wined3d: Fix indentation in d3dfmt_p8_init_palette. 2014-05-15 19:05:03 +02:00
swapchain.c wined3d: Migrate surfaces to the new location flags. 2014-01-17 18:10:10 +01:00
texture.c wined3d: Get rid of surface_set_texture_target(). 2014-04-23 15:00:46 +02:00
utils.c wined3d: Use GL_ALPHA8 for WINED3DFMT_P8_UINT surfaces. 2014-05-14 13:30:19 +02:00
version.rc
vertexdeclaration.c wined3d: Get rid of the unused "streams" field from struct wined3d_vertex_declaration. 2013-05-27 19:28:57 +02:00
view.c wined3d: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-06 09:04:41 +01:00
volume.c wined3d: Set the volume container in volume_init(). 2013-12-06 13:14:52 +01:00
wined3d.spec wined3d: Move get_dc palette updates to ddraw. 2014-05-15 19:05:02 +02:00
wined3d_gl.h wined3d: Add support for GL_ARB_timer_query extension. 2014-04-17 13:52:53 +02:00
wined3d_main.c wined3d: Remove the version parameter. 2014-03-20 19:04:37 +01:00
wined3d_private.h wined3d: Remove WINED3D_CT_PALETTED_CK. 2014-05-14 13:29:58 +02:00