.. |
tests
|
d3d8: Remove trailing spaces.
|
2009-08-31 12:41:21 +02:00 |
Makefile.in
|
d3d8: Get rid of resource.c.
|
2009-03-23 14:08:03 +01:00 |
cubetexture.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
d3d8.spec
|
d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
d3d8_main.c
|
d3d8: Remove trailing spaces.
|
2009-08-31 12:41:21 +02:00 |
d3d8_private.h
|
d3d8: Add a separate function for volume texture initialization.
|
2009-09-16 13:05:58 -05:00 |
device.c
|
d3d8: Add a separate function for volume texture initialization.
|
2009-09-16 13:05:58 -05:00 |
directx.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
indexbuffer.c
|
d3d8: Use a wined3d cs for wined3d locking.
|
2009-08-25 11:12:17 +02:00 |
pixelshader.c
|
d3d8: Use a wined3d cs for wined3d locking.
|
2009-08-25 11:12:17 +02:00 |
stateblock.c
|
d3d8: Use a wined3d cs for wined3d locking.
|
2009-08-25 11:12:17 +02:00 |
surface.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
swapchain.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
texture.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
version.rc
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
vertexbuffer.c
|
d3d8: Use a wined3d cs for wined3d locking.
|
2009-08-25 11:12:17 +02:00 |
vertexdeclaration.c
|
d3d8: Use a wined3d cs for wined3d locking.
|
2009-08-25 11:12:17 +02:00 |
vertexshader.c
|
d3d8: Use a wined3d cs for wined3d locking.
|
2009-08-25 11:12:17 +02:00 |
volume.c
|
wined3d: Don't free D3D volumes until the wined3d volume is destroyed.
|
2009-09-16 13:05:20 -05:00 |
volumetexture.c
|
d3d8: Add a separate function for volume texture initialization.
|
2009-09-16 13:05:58 -05:00 |