.. |
tests
|
d3dx9: Implemented ConvertPointRepsToAdjacency.
|
2011-08-02 21:16:38 +02:00 |
Makefile.in
|
d3dx9: Add stubs for D3DXCreateSkinInfo functions.
|
2011-06-23 09:59:16 +02:00 |
core.c
|
d3dx9: Add argument check to D3DXCreateBuffer().
|
2011-04-04 13:43:09 +02:00 |
d3dx9_36.spec
|
d3dx9: Implement D3DXGetShaderSamplers().
|
2011-07-18 16:23:29 +02:00 |
d3dx9_36_main.c
|
…
|
|
d3dx9_36_private.h
|
d3dx9: Generate effect instances from materials for mesh loading.
|
2011-06-07 18:06:54 +02:00 |
effect.c
|
d3dx9_36: Fix compilation on systems that don't support nameless unions.
|
2011-07-24 12:33:27 +02:00 |
font.c
|
d3dx9_36: COM cleanup for the ID3DXFont iface.
|
2011-01-27 14:15:08 +01:00 |
line.c
|
d3dx9: Implement Begin and End methods.
|
2011-07-06 16:47:48 +02:00 |
math.c
|
d3dx9_36: Use copysignf() instead of signbit().
|
2011-07-12 18:21:59 +02:00 |
mesh.c
|
d3dx9: Implemented ConvertPointRepsToAdjacency.
|
2011-08-02 21:16:38 +02:00 |
shader.c
|
Revert "d3dx9_36: Improved constant table handle support."
|
2011-07-18 21:45:13 +02:00 |
skin.c
|
d3dx9: Implement GetBoneOffsetMatrix and SetBoneOffsetMatrix.
|
2011-06-23 09:59:37 +02:00 |
sprite.c
|
d3dx9_36: COM cleanup for the ID3DXSprite iface.
|
2011-01-27 14:15:22 +01:00 |
surface.c
|
d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW.
|
2011-06-24 13:17:37 -05:00 |
texture.c
|
d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory.
|
2011-06-24 13:17:32 -05:00 |
util.c
|
d3dx9: Print a FIXME when encountering an unknown surface format.
|
2011-04-26 16:18:03 +02:00 |
version.rc
|
…
|
|
volume.c
|
…
|
|