Sweden-Number/dlls/wined3d
Józef Kucia fa42e3bb34 wined3d: Require ARB_derivative_control for SM5.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-25 23:15:49 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Recognize SM5 ubfe opcode. 2016-07-15 21:34:49 +09:00
ati_fragment_shader.c
buffer.c wined3d: Check BLENDWEIGHT and BLENDINDICES FFP attributes for fixups. 2016-07-20 22:49:57 +09:00
context.c
cs.c wined3d: Synchronise WINED3D_CS_OP_DRAW resource access. 2016-07-10 22:26:34 +09:00
device.c wined3d: Send resource destruction through the command stream. 2016-07-08 22:35:01 +09:00
directx.c wined3d: Add ARB_derivative_control extension. 2016-07-25 23:15:48 +09:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Require ARB_derivative_control for SM5. 2016-07-25 23:15:49 +09:00
nvidia_texture_shader.c
palette.c
query.c wined3d: Introduce a separate function for creating timestamp disjoint queries. 2016-07-22 11:51:30 +09:00
resource.c wined3d: Synchronise resource destruction with the command stream. 2016-07-08 22:35:02 +09:00
sampler.c
shader.c wined3d: Recognize SM5 ubfe opcode. 2016-07-15 21:34:49 +09:00
shader_sm1.c
shader_sm4.c wined3d: Recognize SM5 rcp opcode. 2016-07-25 23:15:49 +09:00
state.c wined3d: Update vertex shader when the swizzle map changes. 2016-07-20 22:49:53 +09:00
stateblock.c
surface.c
swapchain.c
texture.c wined3d: Synchronise resource destruction with the command stream. 2016-07-08 22:35:02 +09:00
utils.c wined3d: Enable rendering to integer textures. 2016-07-19 19:59:32 +09:00
version.rc
vertexdeclaration.c wined3d: Store vertex attribute size instead of component size in wined3d_format. 2016-07-19 19:59:31 +09:00
view.c
volume.c
wined3d.spec
wined3d_gl.h wined3d: Add ARB_derivative_control extension. 2016-07-25 23:15:48 +09:00
wined3d_main.c
wined3d_private.h wined3d: Use a single allocation for timestamp queries. 2016-07-22 11:51:28 +09:00