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tests
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d3d8/tests: Add a test for resource bindings after reset.
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2012-06-18 17:48:40 +02:00 |
Makefile.in
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d3d8: Merge volumetexture.c into texture.c.
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2012-04-19 12:01:43 +02:00 |
buffer.c
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d3d8: Get rid of IDirect3DVertexBuffer8Impl.
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2012-05-22 18:07:05 +02:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
d3d8_main.c
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d3d8: Get rid of IDirect3D8Impl.
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2012-05-03 23:45:05 +02:00 |
d3d8_private.h
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d3d8: Get rid of IDirect3DVolume8Impl.
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2012-05-23 18:25:01 +02:00 |
device.c
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d3d9: Implement d3d9_device_GetDisplayModeEx().
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2012-06-28 01:39:28 +02:00 |
directx.c
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d3d9: Implement d3d9_GetAdapterDisplayModeEx().
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2012-06-28 01:39:27 +02:00 |
shader.c
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d3d8: Get rid of IDirect3DDevice8Impl.
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2012-05-21 21:31:10 +02:00 |
surface.c
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d3d8: Get rid of IDirect3DSurface8Impl.
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2012-05-23 18:24:57 +02:00 |
swapchain.c
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d3d8: Get rid of IDirect3DSurface8Impl.
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2012-05-23 18:24:57 +02:00 |
texture.c
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d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8::GetLevelDesc is called with invalid level.
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2012-05-23 18:25:06 +02:00 |
version.rc
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
vertexdeclaration.c
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d3d8: Get rid of the wined3d_usage_t typedef.
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2012-05-24 20:08:49 +02:00 |
volume.c
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d3d8: Get rid of IDirect3DVolume8Impl.
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2012-05-23 18:25:01 +02:00 |