Sweden-Number/dlls/d3dx9_36/tests
Francois Gouget 6e92cdacf1 d3dx9_36/tests: Make test_texture_shader() static.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-09 20:49:11 +01:00
..
Makefile.in
asm.c d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
bmp1x1.bmp
core.c d3dx9: Fix a typo. 2016-01-26 14:48:25 +09:00
effect.c d3dx9/tests: Fix compilation when the INFINITY macro is not available. 2016-08-05 14:49:58 -05:00
line.c
math.c d3dx9/tests: Add test for D3DXSHMultiply3 arguments aliasing. 2016-04-19 23:29:47 +09:00
mesh.c d3dx9/tests: Remove dead assignment. 2016-08-05 14:49:59 -05:00
res.vsh
resources.h
rsrc.rc
shader.c d3dx9_36/tests: Fix an unknown spelling error in the shader tests. 2016-04-18 15:06:44 +09:00
surface.c d3dx9/tests: Use SetRectEmpty() instead of open coding it. 2016-03-04 18:42:05 +09:00
texture.c d3dx9_36/tests: Make test_texture_shader() static. 2017-01-09 20:49:11 +01:00
volume.c
xfile.c d3dx9_36/tests: Spelling fixes for mesh and xfile ok() messages. 2016-05-02 12:27:35 +09:00