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tests
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d3dx9/tests: Correct ok messages to be consistent with their test.
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2011-05-20 12:36:17 +02:00 |
Makefile.in
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d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
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2011-05-24 18:29:27 +02:00 |
core.c
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d3dx9: Add argument check to D3DXCreateBuffer().
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2011-04-04 13:43:09 +02:00 |
d3dx9_36.spec
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d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
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2011-05-24 18:29:27 +02:00 |
d3dx9_36_main.c
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…
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d3dx9_36_private.h
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d3dx9_36: Mark internal symbols as hidden.
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2011-05-16 16:35:34 +02:00 |
effect.c
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d3dx9: Start effect state parsing.
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2011-05-27 17:53:37 +02:00 |
font.c
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d3dx9_36: COM cleanup for the ID3DXFont iface.
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2011-01-27 14:15:08 +01:00 |
line.c
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d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl.
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2010-12-21 00:20:02 +01:00 |
math.c
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d3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
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2011-01-27 14:15:13 +01:00 |
mesh.c
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d3dx9: Add support for loading mesh normals from X files.
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2011-05-24 18:31:01 +02:00 |
shader.c
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d3dx9_36: COM cleanup for the ID3DXInclude iface.
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2011-01-27 14:14:59 +01:00 |
sprite.c
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d3dx9_36: COM cleanup for the ID3DXSprite iface.
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2011-01-27 14:15:22 +01:00 |
surface.c
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d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
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2011-04-26 16:18:08 +02:00 |
texture.c
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d3dx9: Remove an unnecessary initialization (LLVM/Clang).
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2011-02-21 12:44:31 +01:00 |
util.c
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d3dx9: Print a FIXME when encountering an unknown surface format.
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2011-04-26 16:18:03 +02:00 |
version.rc
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…
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volume.c
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d3dx9_36: Add stub for D3DXLoadVolumeFromMemory.
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2010-04-01 18:12:27 +02:00 |