Sweden-Number/dlls/wined3d
Henri Verbeet dab01d435e wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00
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Makefile.in wined3d: Merge the texture implementations. 2011-03-28 17:08:52 +02:00
arb_program_shader.c wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00
ati_fragment_shader.c
buffer.c wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
clipper.c
context.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
device.c wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00
directx.c wined3d: Add latest Nvidia GPUs. 2011-03-16 14:14:22 +01:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00
nvidia_texture_shader.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
palette.c wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
query.c
resource.c wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
shader.c wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Replace "pow2_matrix_identity" in wined3d_texture with a flag. 2011-03-29 12:34:49 +02:00
stateblock.c wined3d: Get rid of IWineD3DPixelShader. 2011-03-30 12:18:03 +02:00
surface.c Revert "wined3d: Prevent crash when blit_priv is NULL.". 2011-03-30 12:17:44 +02:00
surface_base.c wined3d: Implement WINED3DFMT_YUY2 to WINED3DFMT_B5G6R5_UNORM conversion function. 2011-03-29 12:20:04 +02:00
surface_gdi.c wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
swapchain.c wined3d: Get rid of the IWineD3DBase requirement for surface_set_container(). 2011-03-28 17:08:52 +02:00
swapchain_base.c
swapchain_gdi.c wined3d: Store all the resource desc information in struct wined3d_resource. 2011-03-09 12:29:17 +01:00
texture.c wined3d: Replace "is_srgb" in wined3d_texture with a flag. 2011-03-29 12:34:54 +02:00
utils.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
volume.c wined3d: Get rid of IWineD3DBaseTextureClass. 2011-03-29 12:34:40 +02:00
wined3d.spec wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
wined3d_gl.h wined3d: Add support for EXT_texture_sRGB_decode. 2011-03-03 17:47:13 +01:00
wined3d_main.c
wined3d_private.h wined3d: Get rid of IWineD3DVertexShaderImpl. 2011-03-30 12:18:09 +02:00