.. |
tests
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ddraw/tests: Port test_compute_sphere_visibility() to ddraw4.
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2017-03-14 17:14:23 +01:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
clipper.c
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ddraw: Don't leak the window DC.
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2012-02-08 17:20:22 -06:00 |
ddraw.c
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ddraw: Make ddraw_destroy_swapchain() static.
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2017-03-17 15:54:08 +01:00 |
ddraw.spec
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ddraw: Implement GetSurfaceFromDC().
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2017-02-10 21:29:40 +01:00 |
ddraw_classes.idl
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makefiles: Add makedep pragmas for registration idl files.
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2013-11-05 20:38:18 +01:00 |
ddraw_private.h
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ddraw: Make ddraw_surface_release_iface() static.
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2017-03-24 20:51:15 +01:00 |
device.c
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ddraw: Fix d3d6 version of ComputeSphereVisibility().
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2017-03-14 17:14:21 +01:00 |
executebuffer.c
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ddraw: Implement D3DOP_TEXTURELOAD.
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2017-02-07 14:45:37 +01:00 |
light.c
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wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp.
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2015-05-01 15:45:00 +09:00 |
main.c
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ddraw: Avoid destroying ddraw objects from DllMain().
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2017-03-01 10:29:18 +01:00 |
material.c
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ddraw: Get rid of some comments in the middle of the copyright headers.
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2015-03-20 21:32:21 +09:00 |
palette.c
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ddraw: Remove references to IWineD3DDevice that doesn't exist anymore.
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2017-02-27 09:56:31 +01:00 |
surface.c
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ddraw: Make ddraw_surface_release_iface() static.
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2017-03-24 20:51:15 +01:00 |
utils.c
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ddraw: Fix a typo in WARN() messages.
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2016-06-03 00:10:51 +09:00 |
version.rc
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…
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vertexbuffer.c
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ddraw: Keep a ddraw object reference in d3d7 vertex buffers.
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2017-03-09 20:13:23 +01:00 |
viewport.c
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ddraw: Use the clip space matrix in TransformVertices.
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2016-10-03 20:43:01 +02:00 |