ddraw: Fix a typo in WARN() messages.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -486,19 +486,19 @@ enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPix
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{
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case 16:
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if (DDPixelFormat->u2.dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM;
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WARN("Unknown depth stenil format: 16 z bits, %u stencil bits\n",
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WARN("Unknown depth stencil format: 16 z bits, %u stencil bits.\n",
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DDPixelFormat->u2.dwStencilBitDepth);
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return WINED3DFMT_UNKNOWN;
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case 32:
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if (DDPixelFormat->u2.dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT;
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else if (DDPixelFormat->u2.dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM;
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WARN("Unknown depth stenil format: 32 z bits, %u stencil bits\n",
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WARN("Unknown depth stencil format: 32 z bits, %u stencil bits.\n",
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DDPixelFormat->u2.dwStencilBitDepth);
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return WINED3DFMT_UNKNOWN;
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default:
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WARN("Unknown depth stenil format: %u z bits, %u stencil bits\n",
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WARN("Unknown depth stencil format: %u z bits, %u stencil bits.\n",
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DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u2.dwStencilBitDepth);
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return WINED3DFMT_UNKNOWN;
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}
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