..
.gitignore
Renamed all .cvsignore files to .gitignore.
2005-11-26 13:10:33 +01:00
Makefile.in
Implemented stubbed out pixel shaders and their states in wined3d.
2005-08-25 19:24:21 +00:00
basetexture.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
cubetexture.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
device.c
wined3d: Vertexdeclaration fix.
2006-03-13 14:19:10 +01:00
directx.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
drawprim.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
indexbuffer.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
pixelshader.c
wined3d: Don't override variable that still has something we need.
2006-03-13 13:31:45 +01:00
query.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
resource.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
stateblock.c
wined3d: Release the vertex declaration during stateblock cleanup.
2006-02-10 14:52:27 +01:00
surface.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
swapchain.c
wined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapChain::GetPresentParameters.
2006-03-09 12:51:26 +01:00
texture.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
utils.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
vertexbuffer.c
wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-13 13:32:01 +01:00
vertexdeclaration.c
wined3d: Always return the number of elements in the vertex
2006-02-07 12:26:34 +01:00
vertexshader.c
wined3d: Enable color fixups for vertex shaders.
2006-03-09 13:08:55 +01:00
volume.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
volumetexture.c
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
wined3d.spec
WineDirect3DCreate has 3 args in the source.
2005-03-21 10:52:32 +00:00
wined3d_main.c
Remove spaces before '\n' in traces.
2005-11-10 12:14:56 +00:00
wined3d_private.h
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00