Sweden-Number/dlls/wined3d
Józef Kucia 446ee50b90 wined3d: Prevent possible integer overflow in buffer_invalidate_bo_range().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-22 00:36:29 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Use GLuint instead of GLenum to store ARB blitter shaders. 2016-03-17 21:58:59 +09:00
ati_fragment_shader.c wined3d: Replace D3DCOLORTOGLFLOAT4 with an inline function. 2016-03-09 18:39:53 +09:00
buffer.c wined3d: Prevent possible integer overflow in buffer_invalidate_bo_range(). 2016-03-22 00:36:29 +09:00
context.c wined3d: Properly check if sRGB writes should be enabled in context_apply_clear_state(). 2016-03-18 12:20:40 +09:00
cs.c wined3d: Avoid storing a clip plane pointer in struct wined3d_cs_set_clip_plane. 2016-03-22 00:36:27 +09:00
device.c wined3d: Add support for buffers in wined3d_device_copy_sub_resource(). 2016-03-22 00:36:29 +09:00
directx.c wined3d: Add extension detection for ARB_copy_buffer. 2016-03-22 00:36:28 +09:00
drawprim.c wined3d: Don't call surface_load_ds_location() directly. 2016-03-10 11:26:00 +09:00
gl_compat.c
glsl_shader.c wined3d: Recognize SM5 deriv_rty_fine opcode. 2016-03-17 21:58:54 +09:00
nvidia_texture_shader.c wined3d: Replace D3DCOLORTOGLFLOAT4 with an inline function. 2016-03-09 18:39:53 +09:00
palette.c
query.c
resource.c wined3d: Simplify FBO cleanup on resource destruction. 2016-02-24 10:32:33 +09:00
sampler.c
shader.c wined3d: Recognize SM5 deriv_rty_fine opcode. 2016-03-17 21:58:54 +09:00
shader_sm1.c wined3d: Recognize aoffimmi shader instruction modifier. 2016-03-09 22:16:46 +09:00
shader_sm4.c wined3d: Recognize SM5 deriv_rty_fine opcode. 2016-03-17 21:58:54 +09:00
state.c wined3d: Introduce debug_color(). 2016-03-15 22:45:42 +09:00
stateblock.c
surface.c wined3d: Get resource info from the texture in fb_copy_to_texture_hwstretch(). 2016-03-22 00:36:27 +09:00
swapchain.c wined3d: Handle NULL rectangles in wined3d_swapchain_present(). 2016-03-18 12:20:52 +09:00
texture.c wined3d: Get rid of texture_ops.texture_sub_resource_add_dirty_region(). 2016-03-16 12:11:34 +09:00
utils.c wined3d: Introduce debug_color(). 2016-03-15 22:45:42 +09:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Introduce wined3d_texture_use_pbo(). 2016-03-15 10:14:51 +09:00
wined3d.spec wined3d: Ignore the dirty region for swapchain presents more explicitly. 2016-03-18 12:20:49 +09:00
wined3d_gl.h wined3d: Add extension detection for ARB_copy_buffer. 2016-03-22 00:36:28 +09:00
wined3d_main.c wined3d: Allow swapchain sample counts to be overridden with a registry key. 2016-03-16 12:09:55 +09:00
wined3d_private.h wined3d: Implement copying of buffer resources. 2016-03-22 00:36:28 +09:00