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Makefile.in
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arb_program_shader.c
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wined3d: Use GLuint instead of GLenum to store ARB blitter shaders.
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2016-03-17 21:58:59 +09:00 |
ati_fragment_shader.c
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wined3d: Replace D3DCOLORTOGLFLOAT4 with an inline function.
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2016-03-09 18:39:53 +09:00 |
buffer.c
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wined3d: Prevent possible integer overflow in buffer_invalidate_bo_range().
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2016-03-22 00:36:29 +09:00 |
context.c
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wined3d: Properly check if sRGB writes should be enabled in context_apply_clear_state().
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2016-03-18 12:20:40 +09:00 |
cs.c
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wined3d: Avoid storing a clip plane pointer in struct wined3d_cs_set_clip_plane.
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2016-03-22 00:36:27 +09:00 |
device.c
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wined3d: Add support for buffers in wined3d_device_copy_sub_resource().
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2016-03-22 00:36:29 +09:00 |
directx.c
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wined3d: Add extension detection for ARB_copy_buffer.
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2016-03-22 00:36:28 +09:00 |
drawprim.c
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wined3d: Don't call surface_load_ds_location() directly.
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2016-03-10 11:26:00 +09:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Recognize SM5 deriv_rty_fine opcode.
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2016-03-17 21:58:54 +09:00 |
nvidia_texture_shader.c
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wined3d: Replace D3DCOLORTOGLFLOAT4 with an inline function.
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2016-03-09 18:39:53 +09:00 |
palette.c
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query.c
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resource.c
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wined3d: Simplify FBO cleanup on resource destruction.
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2016-02-24 10:32:33 +09:00 |
sampler.c
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shader.c
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wined3d: Recognize SM5 deriv_rty_fine opcode.
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2016-03-17 21:58:54 +09:00 |
shader_sm1.c
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wined3d: Recognize aoffimmi shader instruction modifier.
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2016-03-09 22:16:46 +09:00 |
shader_sm4.c
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wined3d: Recognize SM5 deriv_rty_fine opcode.
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2016-03-17 21:58:54 +09:00 |
state.c
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wined3d: Introduce debug_color().
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2016-03-15 22:45:42 +09:00 |
stateblock.c
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surface.c
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wined3d: Get resource info from the texture in fb_copy_to_texture_hwstretch().
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2016-03-22 00:36:27 +09:00 |
swapchain.c
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wined3d: Handle NULL rectangles in wined3d_swapchain_present().
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2016-03-18 12:20:52 +09:00 |
texture.c
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wined3d: Get rid of texture_ops.texture_sub_resource_add_dirty_region().
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2016-03-16 12:11:34 +09:00 |
utils.c
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wined3d: Introduce debug_color().
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2016-03-15 22:45:42 +09:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d: Introduce wined3d_texture_use_pbo().
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2016-03-15 10:14:51 +09:00 |
wined3d.spec
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wined3d: Ignore the dirty region for swapchain presents more explicitly.
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2016-03-18 12:20:49 +09:00 |
wined3d_gl.h
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wined3d: Add extension detection for ARB_copy_buffer.
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2016-03-22 00:36:28 +09:00 |
wined3d_main.c
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wined3d: Allow swapchain sample counts to be overridden with a registry key.
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2016-03-16 12:09:55 +09:00 |
wined3d_private.h
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wined3d: Implement copying of buffer resources.
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2016-03-22 00:36:28 +09:00 |