wined3d: Add support for buffers in wined3d_device_copy_sub_resource().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3922,6 +3922,14 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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device, dst_resource, dst_sub_resource_idx, dst_x, dst_y, dst_z,
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src_resource, src_sub_resource_idx, debug_box(src_box));
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if (src_box && (src_box->left >= src_box->right
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|| src_box->top >= src_box->bottom
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|| src_box->front >= src_box->back))
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{
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WARN("Invalid box %s specified.\n", debug_box(src_box));
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return WINED3DERR_INVALIDCALL;
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}
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if (src_resource == dst_resource && src_sub_resource_idx == dst_sub_resource_idx)
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{
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WARN("Source and destination are the same sub-resource.\n");
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@ -3944,6 +3952,46 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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return WINED3DERR_INVALIDCALL;
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}
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if (dst_resource->type == WINED3D_RTYPE_BUFFER)
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{
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unsigned int src_offset, size;
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if (dst_sub_resource_idx)
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{
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WARN("Invalid dst_sub_resource_idx %u.\n", dst_sub_resource_idx);
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return WINED3DERR_INVALIDCALL;
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}
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if (src_sub_resource_idx)
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{
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WARN("Invalid src_sub_resource_idx %u.\n", src_sub_resource_idx);
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return WINED3DERR_INVALIDCALL;
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}
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if (src_box)
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{
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src_offset = src_box->left;
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size = src_box->right - src_box->left;
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}
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else
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{
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src_offset = 0;
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size = src_resource->size;
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}
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if (src_offset > src_resource->size
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|| size > src_resource->size - src_offset
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|| dst_x > dst_resource->size
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|| size > dst_resource->size - dst_x)
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{
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WARN("Invalid range specified, dst_offset %u, src_offset %u, size %u.\n",
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dst_x, src_offset, size);
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return WINED3DERR_INVALIDCALL;
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}
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return wined3d_buffer_copy(buffer_from_resource(dst_resource), dst_x,
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buffer_from_resource(src_resource), src_offset, size);
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}
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if (dst_resource->type != WINED3D_RTYPE_TEXTURE_2D)
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{
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FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type));
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@ -3967,19 +4015,9 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
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src_surface = surface_from_resource(tmp);
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if (src_box)
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{
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if (src_box->front >= src_box->back)
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{
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WARN("Invalid box %s specified.\n", debug_box(src_box));
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return WINED3DERR_INVALIDCALL;
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}
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SetRect(&src_rect, src_box->left, src_box->top, src_box->right, src_box->bottom);
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}
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else
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{
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SetRect(&src_rect, 0, 0, src_surface->resource.width, src_surface->resource.height);
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}
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SetRect(&dst_rect, dst_x, dst_y, dst_x + (src_rect.right - src_rect.left),
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dst_y + (src_rect.bottom - src_rect.top));
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