.. |
Makefile.in
|
makefiles: Regenerate the source lists using make_makefiles.
|
2009-07-03 13:26:38 +02:00 |
arb_program_shader.c
|
wined3d: Allow shader_buffer_init() to fail.
|
2009-07-09 11:38:02 +02:00 |
ati_fragment_shader.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
baseshader.c
|
wined3d: An indirect address op can adjust min and max at the same time.
|
2009-07-09 12:47:24 +02:00 |
basetexture.c
|
wined3d: Document GL context dependencies.
|
2009-06-26 12:05:07 +02:00 |
buffer.c
|
wined3d: Fix some cast-qual warnings.
|
2009-07-09 11:38:07 +02:00 |
clipper.c
|
…
|
|
context.c
|
wined3d: checkGLcall() doesn't need a \n.
|
2009-07-07 11:50:22 +02:00 |
cubetexture.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
device.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
directx.c
|
wined3d: Update Nvidia driver versions.
|
2009-07-09 12:47:39 +02:00 |
drawprim.c
|
wined3d: checkGLcall() doesn't need a \n.
|
2009-07-07 11:50:22 +02:00 |
gl_compat.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
glsl_shader.c
|
wined3d: Fix some cast-qual warnings.
|
2009-07-09 11:38:07 +02:00 |
nvidia_texture_shader.c
|
wined3d: checkGLcall() doesn't need a \n.
|
2009-07-07 11:50:22 +02:00 |
palette.c
|
wined3d: Get rid of some asserts.
|
2009-06-22 12:59:16 +02:00 |
pixelshader.c
|
wined3d: Make find_gl_pshader backend private.
|
2009-05-28 12:44:43 +02:00 |
query.c
|
wined3d: checkGLcall() doesn't need a \n.
|
2009-07-07 11:50:22 +02:00 |
resource.c
|
wined3d: Add device resources from resource_init().
|
2009-05-29 11:26:44 +02:00 |
shader_sm1.c
|
wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register.
|
2009-05-11 12:43:00 +02:00 |
shader_sm4.c
|
wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register.
|
2009-05-11 12:43:00 +02:00 |
state.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
stateblock.c
|
wined3d: Get rid of the pointers in WINED3DSURFACE_DESC.
|
2009-06-15 13:42:29 +02:00 |
surface.c
|
wined3d: checkGLcall() doesn't need a \n.
|
2009-07-07 11:50:22 +02:00 |
surface_base.c
|
wined3d: Implement a A8R8G8B8 to X8R8G8B8 surface format converter.
|
2009-07-08 20:14:21 +02:00 |
surface_gdi.c
|
wined3d: Only update the screen when the frontbuffer was changed.
|
2009-06-29 12:27:55 +02:00 |
swapchain.c
|
wined3d: Avoid destroying the currently active context for non-implicit swapchains.
|
2009-07-08 20:14:25 +02:00 |
swapchain_base.c
|
…
|
|
swapchain_gdi.c
|
…
|
|
texture.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
utils.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
vertexdeclaration.c
|
wined3d: Make use of GL_ARB_half_float_vertex.
|
2009-05-05 14:13:02 +02:00 |
vertexshader.c
|
wined3d: Use flags for driver quirks.
|
2009-07-01 11:41:44 +02:00 |
view.c
|
…
|
|
volume.c
|
wined3d: Document GL context dependencies.
|
2009-06-26 12:05:07 +02:00 |
volumetexture.c
|
wined3d: Add some missing float suffixes.
|
2009-07-07 11:50:05 +02:00 |
wined3d.spec
|
…
|
|
wined3d_gl.h
|
wined3d: Add Intel GMA X3100 to our card DB.
|
2009-07-09 12:47:33 +02:00 |
wined3d_main.c
|
wined3d: Use FBOs for offscreen rendering by default.
|
2009-06-05 15:19:40 +02:00 |
wined3d_private.h
|
wined3d: Fix some cast-qual warnings.
|
2009-07-09 11:38:07 +02:00 |