Sweden-Number/dlls/ddraw
Matteo Bruni 267bd0d3ea ddraw/tests: Remove a few unnecessary render state settings.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-13 22:21:54 +02:00
..
tests ddraw/tests: Remove a few unnecessary render state settings. 2018-04-13 22:21:54 +02:00
Makefile.in
clipper.c
ddraw.c ddraw: Create swapchains with back-buffers. 2018-03-27 16:13:16 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Copy the entire front-buffer surface after a buffer swap. 2018-03-30 16:52:05 +02:00
device.c ddraw: Forbid setting a viewport larger than the render target. 2018-03-29 16:06:04 +02:00
executebuffer.c ddraw: Don't read past the end of the executebuffer. 2018-04-09 09:55:06 +02:00
light.c
main.c ddraw: Use the available ARRAY_SIZE() macro. 2018-02-21 12:40:54 +01:00
material.c
palette.c ddraw: Take the flip interval into account in ddraw_surface7_Flip(). 2018-03-27 16:13:18 +02:00
surface.c ddraw: Copy the entire front-buffer surface after a buffer swap. 2018-03-30 16:52:05 +02:00
utils.c ddraw: Handle DDLOCK_WRITEONLY in wined3dmapflags_from_ddrawmapflags(). 2018-03-26 11:35:46 +02:00
version.rc
vertexbuffer.c wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W. 2018-02-19 13:43:52 +01:00
viewport.c ddraw: Forbid setting viewport extents larger than the render target in SetViewport2(). 2018-04-13 22:21:46 +02:00