ddraw: Don't read past the end of the executebuffer.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Stefan Dösinger 2018-04-05 12:59:14 +02:00 committed by Alexandre Julliard
parent 6f5028337e
commit 02f7b097b4
2 changed files with 134 additions and 3 deletions

View File

@ -607,6 +607,7 @@ static HRESULT WINAPI d3d_execute_buffer_SetExecuteData(IDirect3DExecuteBuffer *
struct wined3d_map_desc map_desc;
struct wined3d_box box = {0};
HRESULT hr;
DWORD buf_size = buffer->desc.dwBufferSize, copy_size;
TRACE("iface %p, data %p.\n", iface, data);
@ -662,7 +663,7 @@ static HRESULT WINAPI d3d_execute_buffer_SetExecuteData(IDirect3DExecuteBuffer *
buffer->src_vertex_pos = 0;
}
if (data->dwVertexCount)
if (data->dwVertexCount && (!buf_size || data->dwVertexOffset < buf_size))
{
box.left = buffer->src_vertex_pos * sizeof(D3DVERTEX);
box.right = box.left + data->dwVertexCount * sizeof(D3DVERTEX);
@ -670,8 +671,11 @@ static HRESULT WINAPI d3d_execute_buffer_SetExecuteData(IDirect3DExecuteBuffer *
0, &map_desc, &box, WINED3D_MAP_WRITE)))
return hr;
memcpy(map_desc.data, ((BYTE *)buffer->desc.lpData) + data->dwVertexOffset,
data->dwVertexCount * sizeof(D3DVERTEX));
copy_size = data->dwVertexCount * sizeof(D3DVERTEX);
if (buf_size)
copy_size = min(copy_size, buf_size - data->dwVertexOffset);
memcpy(map_desc.data, ((BYTE *)buffer->desc.lpData) + data->dwVertexOffset, copy_size);
wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->src_vertex_buffer), 0);
}

View File

@ -11247,6 +11247,132 @@ static void test_enum_surfaces(void)
IDirectDraw_Release(ddraw);
}
static void test_execute_data(void)
{
IDirect3DExecuteBuffer *execute_buffer;
D3DEXECUTEBUFFERDESC exec_desc;
IDirect3DDevice *device;
IDirectDraw *ddraw;
HWND window;
HRESULT hr;
D3DEXECUTEDATA exec_data;
window = create_window();
ddraw = create_ddraw();
ok(!!ddraw, "Failed to create a ddraw object.\n");
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
{
skip("Failed to create a 3D device, skipping test.\n");
IDirectDraw_Release(ddraw);
DestroyWindow(window);
return;
}
memset(&exec_desc, 0, sizeof(exec_desc));
exec_desc.dwSize = sizeof(exec_desc);
exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
exec_desc.dwBufferSize = 1024;
exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
memset(&exec_data, 0, sizeof(exec_data));
/* Success case. */
exec_data.dwSize = sizeof(exec_data);
exec_data.dwVertexCount = 3;
exec_data.dwInstructionOffset = 3 * sizeof(D3DVERTEX);
exec_data.dwInstructionLength = 10;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
/* dwSize is checked against the expected struct size. */
exec_data.dwSize = sizeof(exec_data) - 1;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
exec_data.dwSize = sizeof(exec_data) + 1;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
/* The rest of the data is not checked for plausibility. */
exec_data.dwSize = sizeof(exec_data);
exec_data.dwVertexCount = 0;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
exec_data.dwVertexCount = exec_desc.dwBufferSize / sizeof(D3DVERTEX) - 1;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
exec_data.dwVertexCount = exec_desc.dwBufferSize / sizeof(D3DVERTEX);
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
exec_data.dwVertexCount = exec_desc.dwBufferSize / sizeof(D3DVERTEX) + 1;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
exec_data.dwVertexCount = 999999;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
exec_data.dwInstructionOffset = 999999 * sizeof(D3DVERTEX);
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
exec_data.dwInstructionLength = 10240;
hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
/* The input structure is not modified. */
ok(exec_data.dwSize == sizeof(exec_data), "Got unexpected struct size %u\n",
exec_data.dwSize);
ok(exec_data.dwVertexCount == 999999, "Got unexpected vertex count %u\n",
exec_data.dwVertexCount);
ok(exec_data.dwInstructionOffset == 999999 * sizeof(D3DVERTEX), "Got unexpected instruction offset %u\n",
exec_data.dwInstructionOffset);
ok(exec_data.dwInstructionLength == 10240, "Got unexpected instruction length %u\n",
exec_data.dwInstructionLength);
/* No validation in GetExecuteData. */
memset(&exec_data, 0, sizeof(exec_data));
exec_desc.dwSize = sizeof(exec_desc);
hr = IDirect3DExecuteBuffer_GetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to get execute data, hr %#x.\n", hr);
ok(exec_data.dwSize == sizeof(exec_data), "Got unexpected struct size %u\n",
exec_data.dwSize);
ok(exec_data.dwVertexCount == 999999, "Got unexpected vertex count %u\n",
exec_data.dwVertexCount);
ok(exec_data.dwInstructionOffset == 999999 * sizeof(D3DVERTEX), "Got unexpected instruction offset %u\n",
exec_data.dwInstructionOffset);
ok(exec_data.dwInstructionLength == 10240, "Got unexpected instruction length %u\n",
exec_data.dwInstructionLength);
memset(&exec_data, 0xaa, sizeof(exec_data));
exec_desc.dwSize = sizeof(exec_desc) - 1;
hr = IDirect3DExecuteBuffer_GetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to get execute data, hr %#x.\n", hr);
ok(exec_data.dwSize == sizeof(exec_data), "Got unexpected struct size %u\n",
exec_data.dwSize);
ok(exec_data.dwVertexCount == 999999, "Got unexpected vertex count %u\n",
exec_data.dwVertexCount);
ok(exec_data.dwInstructionOffset == 999999 * sizeof(D3DVERTEX), "Got unexpected instruction offset %u\n",
exec_data.dwInstructionOffset);
ok(exec_data.dwInstructionLength == 10240, "Got unexpected instruction length %u\n",
exec_data.dwInstructionLength);
exec_desc.dwSize = 0;
hr = IDirect3DExecuteBuffer_GetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to get execute data, hr %#x.\n", hr);
exec_desc.dwSize = sizeof(exec_desc) + 1;
hr = IDirect3DExecuteBuffer_GetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to get execute data, hr %#x.\n", hr);
exec_desc.dwSize = ~0U;
hr = IDirect3DExecuteBuffer_GetExecuteData(execute_buffer, &exec_data);
ok(SUCCEEDED(hr), "Failed to get execute data, hr %#x.\n", hr);
IDirect3DExecuteBuffer_Release(execute_buffer);
IDirect3DDevice_Release(device);
IDirectDraw_Release(ddraw);
DestroyWindow(window);
}
START_TEST(ddraw1)
{
DDDEVICEIDENTIFIER identifier;
@ -11348,4 +11474,5 @@ START_TEST(ddraw1)
test_depth_readback();
test_clear();
test_enum_surfaces();
test_execute_data();
}