Sweden-Number/dlls/d3dx9_36
Rico Schüller 340643af30 d3dx9: Parse elements in d3dx9_parse_resource(). 2011-07-13 18:39:56 +02:00
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tests d3dx9_36: Use cross-platform versions of infinity and NaN. 2011-07-12 12:31:46 +02:00
Makefile.in d3dx9: Add stubs for D3DXCreateSkinInfo functions. 2011-06-23 09:59:16 +02:00
core.c d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
d3dx9_36.spec d3dx9: Implement D3DXFloat32To16Array. 2011-07-04 13:39:15 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Generate effect instances from materials for mesh loading. 2011-06-07 18:06:54 +02:00
effect.c d3dx9: Parse elements in d3dx9_parse_resource(). 2011-07-13 18:39:56 +02:00
font.c d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
line.c d3dx9: Implement Begin and End methods. 2011-07-06 16:47:48 +02:00
math.c d3dx9_36: Use copysignf() instead of signbit(). 2011-07-12 18:21:59 +02:00
mesh.c d3dx9_36: Remove dead assignment (Clang). 2011-07-06 11:29:37 +02:00
shader.c d3dx9_36: Add a trailing '\n' to some TRACE() calls. 2011-06-27 13:09:47 -05:00
skin.c d3dx9: Implement GetBoneOffsetMatrix and SetBoneOffsetMatrix. 2011-06-23 09:59:37 +02:00
sprite.c d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
surface.c d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW. 2011-06-24 13:17:37 -05:00
texture.c d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory. 2011-06-24 13:17:32 -05:00
util.c d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
version.rc
volume.c d3dx9_36: Add stub for D3DXLoadVolumeFromMemory. 2010-04-01 18:12:27 +02:00