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Makefile.in
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wined3d: Merge wined3d_volume_upload_data() into texture3d_upload_data().
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2016-08-01 05:56:15 -05:00 |
arb_program_shader.c
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wined3d: Trace color fixup checks in apply_format_fixups().
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2017-05-30 11:03:58 +02:00 |
ati_fragment_shader.c
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wined3d: Trace color fixup checks in apply_format_fixups().
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2017-05-30 11:03:58 +02:00 |
buffer.c
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wined3d: Introduce query operation to destroy queries.
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2017-05-30 11:03:55 +02:00 |
context.c
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wined3d: Don't leak free_so_statistics_queries on device destruction.
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2017-05-30 11:12:55 +02:00 |
cs.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
device.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
directx.c
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wined3d: Remove outdated comment in CheckRenderTargetCapability().
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2017-05-30 11:04:02 +02:00 |
drawprim.c
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wined3d: Add support for patch list primitive type.
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2017-05-19 14:01:35 +02:00 |
gl_compat.c
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wined3d: Don't crash when emulating GL_EXT_fogcoord.
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2015-07-28 13:41:48 +02:00 |
glsl_shader.c
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wined3d: Fix FFP lighting.
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2017-05-30 11:12:49 +02:00 |
nvidia_texture_shader.c
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wined3d: Trace color fixup checks in apply_format_fixups().
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2017-05-30 11:03:58 +02:00 |
palette.c
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wined3d: Send sampler GL initialisation through the command stream.
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2017-02-16 08:30:56 +01:00 |
query.c
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wined3d: Introduce query operation to destroy queries.
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2017-05-30 11:03:55 +02:00 |
resource.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
sampler.c
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wined3d: Add parent ops for sampler objects.
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2017-04-26 15:54:46 +02:00 |
shader.c
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wined3d: Avoid barrier() in tessellation control shader if possible.
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2017-05-25 20:47:46 +02:00 |
shader_sm1.c
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wined3d: Validate the SM4 token count (AFL).
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2017-02-21 08:44:12 +01:00 |
shader_sm4.c
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wined3d: Validate parameter lengths in shader_sm4_read_dst_param() (AFL).
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2017-05-31 20:51:45 +02:00 |
state.c
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wined3d: Only warn about 0 compare functions in wined3d_gl_compare_func().
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2017-05-31 20:51:44 +02:00 |
stateblock.c
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wined3d: Add support for patch list primitive type.
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2017-05-19 14:01:35 +02:00 |
surface.c
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wined3d: Only translate coordinates for swapchain surfaces in surface_translate_drawable_coords().
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2017-05-22 13:45:08 +02:00 |
swapchain.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
texture.c
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wined3d: Fix "sysmem_count" accounting in wined3d_texture_invalidate_location().
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2017-05-25 20:47:45 +02:00 |
utils.c
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wined3d: Use ARRAY_SIZE() in wined3d_format_get_color_key_conversion().
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2017-05-30 11:12:55 +02:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Send sampler GL initialisation through the command stream.
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2017-02-16 08:30:56 +01:00 |
view.c
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wined3d: Add checkGLcall() to wined3d_unordered_access_view_clear_uint().
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2017-05-16 18:58:57 +02:00 |
wined3d.spec
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wined3d: Add support for patch list primitive type.
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2017-05-19 14:01:35 +02:00 |
wined3d_gl.h
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wined3d: Require just specific OpenGL extensions and SM4 support for SM5.
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2017-05-30 11:03:53 +02:00 |
wined3d_main.c
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wined3d: Clarify the status of ORM_BACKBUFFER.
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2017-05-22 13:45:08 +02:00 |
wined3d_private.h
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wined3d: Introduce query operation to destroy queries.
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2017-05-30 11:03:55 +02:00 |