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Makefile.in
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adapter_gl.c
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wined3d: Unload texture resources through texture ops.
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2019-12-06 22:30:24 +01:00 |
adapter_vk.c
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wined3d: Finish the CS before removing the context in adapter_vk_uninit_3d().
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2019-12-03 21:27:14 +01:00 |
arb_program_shader.c
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
ati_fragment_shader.c
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buffer.c
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wined3d: Unload buffer resources through buffer ops.
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2019-12-06 22:30:24 +01:00 |
context.c
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
cs.c
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device.c
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wined3d: Update a part of the texture if dirty regions are tracked.
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2019-12-10 22:15:05 +01:00 |
directx.c
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wined3d: Add Intel HD 615 PCI id and device description.
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2019-12-02 22:02:56 +01:00 |
gl_compat.c
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glsl_shader.c
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nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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sampler.c
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shader.c
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shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Handle degenerate viewport Z ranges.
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2019-11-20 23:03:21 +01:00 |
stateblock.c
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wined3d: Introduce wined3d_stateblock_multiply_transform().
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2019-12-06 22:30:23 +01:00 |
surface.c
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wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
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2019-12-02 22:02:56 +01:00 |
swapchain.c
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texture.c
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wined3d: Record dirty regions for d3d9 textures.
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2019-12-10 22:15:05 +01:00 |
utils.c
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wined3d: Do not set depth/stencil sizes on colour formats.
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2019-12-03 21:27:14 +01:00 |
version.rc
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vertexdeclaration.c
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
view.c
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wined3d.spec
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wined3d: Introduce wined3d_stateblock_multiply_transform().
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2019-12-06 22:30:23 +01:00 |
wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
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wined3d: Fix the spelling of some comments.
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2019-12-12 23:17:05 +01:00 |
wined3d_vk.h
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