Sweden-Number/dlls/wined3d
Henri Verbeet 7595a58085 ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
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Makefile.in d3d10core: Implement d3d10_device_VSSetSamplers(). 2012-12-06 12:55:50 +01:00
arb_program_shader.c wined3d: Indentation fix. 2012-12-24 13:30:20 +01:00
ati_fragment_shader.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
buffer.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
context.c wined3d: Get rid of the user_stream field from wined3d_state. 2013-01-07 11:12:23 +01:00
device.c wined3d: Get rid of the user_stream field from wined3d_state. 2013-01-07 11:12:23 +01:00
directx.c ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
drawprim.c wined3d: Get rid of the user_stream field from wined3d_state. 2013-01-07 11:12:23 +01:00
gl_compat.c
glsl_shader.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
nvidia_texture_shader.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
palette.c
query.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
resource.c
sampler.c d3d10core: Implement d3d10_device_VSSetSamplers(). 2012-12-06 12:55:50 +01:00
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Remove a redundant condition in the indexbuffer() state handler. 2013-01-07 11:12:19 +01:00
stateblock.c d3d10core: Implement d3d10_device_PSSetSamplers(). 2012-12-10 11:25:46 +01:00
surface.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
swapchain.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
texture.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
utils.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Get rid of ENTER_GL / LEAVE_GL. 2012-12-11 12:03:39 +01:00
wined3d.spec wined3d: Remove draw_*_primitive_up. 2012-12-19 12:53:28 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Get rid of the user_stream field from wined3d_state. 2013-01-07 11:12:23 +01:00