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Sweden-Number/dlls/d3d8
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Henri Verbeet e103a7a52d d3d8: Get rid of IDirect3D8Impl.
2012-05-03 23:45:05 +02:00
..
tests
d3d8/tests: Fix a couple of return value checks.
2012-03-13 10:26:44 +01:00
buffer.c
d3d8: Get rid of IDirect3DBaseTexture8Impl.
2012-04-19 12:01:47 +02:00
d3d8_main.c
d3d8: Get rid of IDirect3D8Impl.
2012-05-03 23:45:05 +02:00
d3d8_private.h
d3d8: Get rid of IDirect3D8Impl.
2012-05-03 23:45:05 +02:00
d3d8.spec
d3d8: Better stub for ValidateVertexShader + tests.
2006-09-11 11:29:56 +02:00
device.c
d3d8: Get rid of IDirect3D8Impl.
2012-05-03 23:45:05 +02:00
directx.c
d3d8: Get rid of IDirect3D8Impl.
2012-05-03 23:45:05 +02:00
Makefile.in
d3d8: Merge volumetexture.c into texture.c.
2012-04-19 12:01:43 +02:00
shader.c
d3d8: Remove COM from the pixel shader implementation.
2012-01-25 11:25:40 +01:00
surface.c
d3d8: Get rid of IDirect3DBaseTexture8Impl.
2012-04-19 12:01:47 +02:00
swapchain.c
d3d8: Properly retrieve an interface pointer in IDirect3DSwapChain8Impl_GetBackBuffer().
2012-04-20 11:57:39 +02:00
texture.c
d3d8: Get rid of IDirect3DBaseTexture8Impl.
2012-04-19 12:01:47 +02:00
version.rc
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
vertexdeclaration.c
d3d8: Remove COM from the vertex declaration implementation.
2012-01-25 11:25:27 +01:00
volume.c
wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures.
2012-04-13 10:48:51 +02:00
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