Sweden-Number/dlls/d3d10
Henri Verbeet 28c595e3a4 d3d10: Implement ID3D10EffectPass::GetDesc(). 2009-03-03 12:37:00 +01:00
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tests dxgi: Implement IDXGIFactory::EnumAdapters(). 2008-11-18 11:53:28 +01:00
Makefile.in d3d10: Add a stub ID3D10Effect implementation. 2009-02-26 12:18:41 +01:00
d3d10.spec d3d10: Add a stub ID3D10Effect implementation. 2009-02-26 12:18:41 +01:00
d3d10_main.c d3d10: Add some code for parsing DXBC data. 2009-02-27 13:15:17 +01:00
d3d10_private.h d3d10: Store the shader's input signature. 2009-03-03 12:36:55 +01:00
effect.c d3d10: Implement ID3D10EffectPass::GetDesc(). 2009-03-03 12:37:00 +01:00
utils.c d3d10core: Implement ID3D10Device in d3d10core instead of d3d10. 2008-11-13 12:04:35 +01:00
version.rc d3d10: Add stub for d3d10.dll. 2007-07-11 14:22:20 +02:00