Sweden-Number/dlls/d3d8/tests
Andrey Gusev 8aac7a224d d3d8/tests: Use GetModuleHandleA instead of LoadLibraryA.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-19 22:07:17 +01:00
..
Makefile.in d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets. 2014-02-22 08:42:03 -06:00
device.c d3d8/tests: Use GetModuleHandleA instead of LoadLibraryA. 2018-01-19 22:07:17 +01:00
stateblock.c d3d8: Avoid shift overflow in render_state_test_data_init. 2015-09-08 21:59:17 +09:00
visual.c d3d8/tests: Introduce a test for vertex buffer map synchronisation. 2018-01-03 17:47:12 +01:00