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tests
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d3dx9_36/tests: Make test_texture_shader() static.
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2017-01-09 20:49:11 +01:00 |
Makefile.in
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d3dx9: Introduce preshaders in effect.
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2016-03-29 10:36:47 +09:00 |
animation.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
core.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
d3dx9_36.spec
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d3dx9: Add stubs for D3DXFill*TextureTX().
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2016-08-05 14:49:10 -05:00 |
d3dx9_36_main.c
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d3dx9_36: Move functions D3DXDebugMute, D3DXGetDriverLevel to utils.c.
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2016-06-17 22:56:58 +09:00 |
d3dx9_private.h
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d3dx9: Improve performance and memory usage in preshader constants setting.
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2016-06-15 17:11:52 +09:00 |
effect.c
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d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect errors.
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2016-07-03 10:54:18 +09:00 |
font.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
line.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
math.c
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d3dx9: D3DXQuaternionSquadSetup should support arguments aliasing.
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2016-04-19 23:29:31 +09:00 |
mesh.c
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d3dx9: Remove dead assignment (Coverity).
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2016-08-05 14:49:58 -05:00 |
preshader.c
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d3dx9: Improve performance and memory usage in preshader constants setting.
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2016-06-15 17:11:52 +09:00 |
render.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
shader.c
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d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface.
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2016-07-26 10:52:24 +09:00 |
skin.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
sprite.c
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d3dx9/tests: Use SetRect() instead of coding it.
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2016-07-03 10:16:50 +09:00 |
surface.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |
texture.c
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d3dx9: Add stubs for D3DXFill*TextureTX().
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2016-08-05 14:49:10 -05:00 |
util.c
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d3dx9_36: Move functions D3DXDebugMute, D3DXGetDriverLevel to utils.c.
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2016-06-17 22:56:58 +09:00 |
version.rc
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d3dx9_xx: Correct filename string.
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2014-01-07 10:43:33 +01:00 |
volume.c
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d3dx9: Avoid '\n' in middle of TRACE() message.
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2016-03-28 16:26:50 +09:00 |
xfile.c
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d3dx9: Cleanup header includes.
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2016-03-15 14:12:29 +09:00 |