d3dx9_36: Move functions D3DXDebugMute, D3DXGetDriverLevel to utils.c.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -53,21 +53,3 @@ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
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else
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return FALSE;
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}
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/***********************************************************************
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* D3DXDebugMute
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* Returns always FALSE for us.
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*/
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BOOL WINAPI D3DXDebugMute(BOOL mute)
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{
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return FALSE;
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}
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/***********************************************************************
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* D3DXGetDriverLevel.
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* Returns always 900 (DX 9) for us
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*/
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UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device)
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{
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return 900;
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}
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@ -378,3 +378,22 @@ void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *indata, D
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break;
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}
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}
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/***********************************************************************
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* D3DXDebugMute
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* Returns always FALSE for us.
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*/
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BOOL WINAPI D3DXDebugMute(BOOL mute)
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{
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return FALSE;
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}
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/***********************************************************************
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* D3DXGetDriverLevel.
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* Returns always 900 (DX 9) for us
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*/
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UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device)
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{
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return 900;
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}
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