Sweden-Number/dlls/wined3d
Stefan Dösinger 84a1e60e48 wined3d: Check for support before calling glDrawElementsInstancedBaseVertex. 2013-11-04 17:41:12 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Unify shader binding points. 2013-10-10 10:44:53 +02:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Mark the context valid if making it current on the "backup" window worked. 2013-11-04 11:05:46 +01:00
cs.c wined3d: Send stream output binding updates through the command stream. 2013-10-11 11:06:20 +02:00
device.c wined3d: Send stream output binding updates through the command stream. 2013-10-11 11:06:20 +02:00
directx.c wined3d: Introduce a function for safely releasing a DC. 2013-11-04 11:05:43 +01:00
drawprim.c wined3d: Check for support before calling glDrawElementsInstancedBaseVertex. 2013-11-04 17:41:12 +01:00
gl_compat.c
glsl_shader.c wined3d: Unify shader binding points. 2013-10-10 10:44:53 +02:00
nvidia_texture_shader.c wined3d: Fix resultarg state handling in nvrc/nvts code. 2013-11-04 17:41:11 +01:00
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Unify shader binding points. 2013-10-10 10:44:53 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Avoid initializing some more variables. 2013-10-29 10:33:58 +01:00
stateblock.c wined3d: Unify sampler binding points. 2013-10-10 10:45:00 +02:00
surface.c wined3d: Remove SCRATCH and SYSMEM lockability warnings. 2013-10-24 19:01:56 +02:00
swapchain.c wined3d: Introduce a function for safely releasing a DC. 2013-11-04 11:05:43 +01:00
texture.c
utils.c wined3d: Introduce a function for safely releasing a DC. 2013-11-04 11:05:43 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec wined3d: Update wined3d_volume_create in the spec file. 2013-10-16 20:49:26 +02:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Introduce a function for safely releasing a DC. 2013-11-04 11:05:43 +01:00