wined3d: Remove SCRATCH and SYSMEM lockability warnings.
They are not needed any more, resource_access_from_pool takes care of this.
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@ -6795,20 +6795,6 @@ static HRESULT surface_init(struct wined3d_surface *surface, UINT alignment, UIN
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* Levels need to be checked too, since they all affect what can be done. */
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switch (pool)
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{
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case WINED3D_POOL_SCRATCH:
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if (!lockable)
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{
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FIXME("Called with a pool of SCRATCH and a lockable of FALSE "
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"which are mutually exclusive, setting lockable to TRUE.\n");
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lockable = TRUE;
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}
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break;
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case WINED3D_POOL_SYSTEM_MEM:
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if (!lockable)
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FIXME("Called with a pool of SYSTEMMEM and a lockable of FALSE, this is acceptable but unexpected.\n");
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break;
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case WINED3D_POOL_MANAGED:
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if (usage & WINED3DUSAGE_DYNAMIC)
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FIXME("Called with a pool of MANAGED and a usage of DYNAMIC which are mutually exclusive.\n");
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@ -6819,6 +6805,10 @@ static HRESULT surface_init(struct wined3d_surface *surface, UINT alignment, UIN
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WARN("Creating a lockable surface with a POOL of DEFAULT, that doesn't specify DYNAMIC usage.\n");
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break;
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case WINED3D_POOL_SCRATCH:
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case WINED3D_POOL_SYSTEM_MEM:
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break;
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default:
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FIXME("Unknown pool %#x.\n", pool);
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break;
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