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Makefile.in
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arb_program_shader.c
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wined3d: Allow textures as swapchain surfaces.
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2013-06-03 11:30:43 +02:00 |
ati_fragment_shader.c
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wined3d: Don't pass the device to atifs_free_ffpshader.
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2013-05-15 19:04:19 +02:00 |
buffer.c
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context.c
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wined3d: Allow textures as swapchain surfaces.
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2013-06-03 11:30:43 +02:00 |
device.c
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wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface().
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2013-06-04 10:14:28 +02:00 |
directx.c
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wined3d: Allow 32 bpc UINT formats in vertex declarations.
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2013-06-03 11:30:31 +02:00 |
drawprim.c
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wined3d: Move gl_info->limits.max_texture_stages to d3d_info.
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2013-04-25 20:25:10 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Get rid of the unused "half" GLSL variable in shader_glsl_ffp_vertex_lighting().
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2013-05-31 11:57:40 +02:00 |
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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wined3d: Remove now useless NULL check (Coverity).
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2013-05-27 19:02:43 +02:00 |
sampler.c
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shader.c
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wined3d: Rename "fogmode" to "wined3d_ffp_ps_fog_mode".
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2013-05-30 10:57:15 +02:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Only invalidate the current ffp vertex shader if the light type changed.
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2013-05-29 12:12:33 +02:00 |
stateblock.c
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wined3d: Only write gl_PointSize for point primitives in shader_glsl_generate_ffp_vertex_shader().
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2013-05-29 12:12:32 +02:00 |
surface.c
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wined3d: Allow textures as swapchain surfaces.
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2013-06-03 11:30:43 +02:00 |
swapchain.c
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wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface().
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2013-06-04 10:14:28 +02:00 |
texture.c
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wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
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2013-06-04 10:14:26 +02:00 |
utils.c
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wined3d: Add base format info for some typeless formats.
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2013-06-03 11:30:34 +02:00 |
version.rc
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vertexdeclaration.c
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wined3d: Get rid of the unused "streams" field from struct wined3d_vertex_declaration.
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2013-05-27 19:28:57 +02:00 |
view.c
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volume.c
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wined3d.spec
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wined3d_gl.h
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wined3d_main.c
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ddraw: Handle the "DirectDrawRenderer" registry key in wined3d.
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2013-05-30 10:57:08 +02:00 |
wined3d_private.h
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wined3d: Allow textures as swapchain surfaces.
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2013-06-03 11:30:43 +02:00 |