tests
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d3d8: Test depth stencil size mismatches.
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2011-03-14 13:10:32 +01:00 |
buffer.c
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wined3d: Get rid of wined3d_buffer_get_desc().
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2011-03-11 11:40:47 +01:00 |
d3d8_main.c
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wined3d: Remove COM from IWineD3D.
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2011-02-02 12:22:42 +01:00 |
d3d8_private.h
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d3d8: COM cleanup in shader.c.
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2011-03-15 17:14:07 +01:00 |
device.c
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d3d8: COM cleanup in shader.c.
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2011-03-15 17:14:07 +01:00 |
directx.c
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wined3d: Remove COM from IWineD3D.
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2011-02-02 12:22:42 +01:00 |
shader.c
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d3d8: COM cleanup in shader.c.
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2011-03-15 17:14:07 +01:00 |
volume.c
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wined3d: Get rid of IWineD3DVolume::GetDesc().
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2011-03-11 11:40:37 +01:00 |