Sweden-Number/dlls/d3dx9_36
Owen Rudge 258dba1a52 d3dx9: Implement D3DXLoadSurfaceFromFileInMemory. 2010-09-01 14:01:02 +02:00
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tests d3dx9: Implement D3DXLoadSurfaceFromFileInMemory. 2010-09-01 14:01:02 +02:00
Makefile.in d3dcompiler: Move shader assembler implementation from d3dx9_36. 2010-08-25 17:34:24 +02:00
core.c
d3dx9_36.spec d3dx9: Use float instead of long in the spec files for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dcompiler: Move shader assembler implementation from d3dx9_36. 2010-08-25 17:34:24 +02:00
effect.c d3dx9: Implement CreateEffectFromFile/Resource functions. 2010-05-18 08:47:38 +02:00
font.c d3dx9_36: Improve FIXMEs and TRACEs for font. 2010-04-02 10:45:28 +02:00
line.c d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests. 2010-04-02 10:45:22 +02:00
math.c d3dx9_36: Not implementing an interface is not an internal error. 2010-03-15 15:55:26 +01:00
mesh.c d3dx9_36: Implement D3DXDeclaratorFromFVF(). 2010-08-27 11:58:57 +02:00
shader.c d3dx9: Forward D3DXCompileShader to d3dcompiler. 2010-08-30 11:26:28 +02:00
sprite.c d3dx9_36: Improve FIXMEs and TRACEs for sprite. 2010-04-02 10:45:25 +02:00
surface.c d3dx9: Implement D3DXLoadSurfaceFromFileInMemory. 2010-09-01 14:01:02 +02:00
texture.c d3dx9: Implement D3DXCreateTextureFromFileInMemoryEx. 2010-09-01 14:01:02 +02:00
util.c
version.rc
volume.c d3dx9_36: Add stub for D3DXLoadVolumeFromMemory. 2010-04-01 18:12:27 +02:00