.. |
tests
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d3d9/tests: Add a software vertexprocessing buffer discard test.
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2013-01-15 16:25:28 +01:00 |
Makefile.in
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d3d9: Merge volumetexture.c into texture.c.
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2012-04-25 12:14:44 +02:00 |
buffer.c
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d3d9: Get rid of IDirect3DIndexBuffer9Impl.
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2012-05-31 18:05:32 +02:00 |
d3d9.spec
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d3d9: Remove D3D9GetSWInfo.
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2008-03-03 20:53:00 +01:00 |
d3d9_main.c
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d3d9: Get rid of IDirect3D9Impl.
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2012-05-25 16:24:11 +02:00 |
d3d9_private.h
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d3d9: Use dynamic buffers for DrawIndexedPrimitiveUP.
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2012-12-19 12:53:23 +01:00 |
device.c
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d3d9: Return D3D_OK from the palette setters.
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2013-01-14 17:29:59 +01:00 |
directx.c
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d3d9: Implement d3d9_EnumAdapterModesEx().
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2012-07-02 19:17:59 +02:00 |
query.c
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d3d9: Get rid of IDirect3DQuery9Impl.
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2012-06-12 17:27:34 +02:00 |
shader.c
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d3d9: Get rid of IDirect3DPixelShader9Impl.
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2012-06-12 17:27:29 +02:00 |
stateblock.c
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wined3d: wined3d_stateblock_apply() never fails.
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2012-10-08 11:28:37 +02:00 |
surface.c
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wined3d: Set texture_level in surface_set_texture_target() as well.
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2012-10-24 11:24:22 +02:00 |
swapchain.c
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wined3d: wined3d_swapchain_get_desc() never fails.
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2012-10-04 14:09:55 +02:00 |
texture.c
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d3d9: Get rid of IDirect3DSurface9Impl.
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2012-05-30 17:18:00 +02:00 |
version.rc
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…
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vertexdeclaration.c
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d3d9: Get rid of IDirect3DVertexDeclaration9Impl.
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2012-06-01 17:46:45 +02:00 |
volume.c
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d3d9: Get rid of IDirect3DVolume9Impl.
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2012-05-29 10:45:13 +02:00 |