Sweden-Number/dlls/d3d11
Józef Kucia 937f4897fd wined3d: Derive allowed shader versions from the current feature level.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 21:45:04 +02:00
..
tests d3d11/tests: Add a few more tests for texture formats. 2018-09-18 20:59:38 +02:00
Makefile.in d3d11: Move d3d10core to d3d11. 2015-08-21 21:49:43 +09:00
async.c d3d11: Add ID3D11Device2 stub. 2018-05-16 18:47:30 +02:00
buffer.c d3d11: Add ID3D11Device2 stub. 2018-05-16 18:47:30 +02:00
d3d11.spec d3d11: Add D3D11On12CreateDevice() stub. 2018-09-17 21:19:35 +02:00
d3d11_main.c dxgi: Get rid of set_feature_level() from dxgi_device_layer. 2018-09-24 22:41:30 +02:00
d3d11_private.h d3d11: Trace skipped DXBC chunks. 2018-09-25 21:45:04 +02:00
device.c dxgi: Get rid of set_feature_level() from dxgi_device_layer. 2018-09-24 22:41:30 +02:00
inputlayout.c d3d11: Add ID3D11Device2 stub. 2018-05-16 18:47:30 +02:00
shader.c wined3d: Derive allowed shader versions from the current feature level. 2018-09-25 21:45:04 +02:00
state.c d3d11: Pass normalized D3D11_DEPTH_STENCIL_DESC to wine_rb_put(). 2018-09-07 18:18:46 +02:00
texture.c d3d11: Add ID3D11Device2 stub. 2018-05-16 18:47:30 +02:00
utils.c d3d11: Create wined3d textures for 1D textures. 2018-04-03 09:38:58 +02:00
version.rc
view.c d3d11: Introduce get_resource_properties() helper function. 2018-06-20 16:02:29 +02:00