Sweden-Number/dlls/d3dx9_36
Rico Schüller 3ef0a28faf d3dx9: Implement ID3DXBaseEffect::GetFloat(). 2011-05-06 15:18:20 +02:00
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tests d3dx9: Implement GetNumBytesPerVertex using the vertex declaration. 2011-04-28 11:10:00 +02:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
core.c d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
d3dx9_36.spec d3dx9_36: Specify arguments for stub entry points. 2011-05-03 19:34:24 +02:00
d3dx9_36_main.c d3dx9_36: Remove unused Wine debug channel. 2008-12-18 13:37:26 +01:00
d3dx9_36_private.h d3dx9: Parse effect parameter type definition. 2011-04-12 12:50:06 +02:00
effect.c d3dx9: Implement ID3DXBaseEffect::GetFloat(). 2011-05-06 15:18:20 +02:00
font.c d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
line.c d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl. 2010-12-21 00:20:02 +01:00
math.c d3dx9_36: COM cleanup for the ID3DXMatrixStack iface. 2011-01-27 14:15:13 +01:00
mesh.c d3dx9: Implement ID3DXMesh::DrawSubset. 2011-04-28 11:10:22 +02:00
shader.c d3dx9_36: COM cleanup for the ID3DXInclude iface. 2011-01-27 14:14:59 +01:00
sprite.c d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
surface.c d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code. 2011-04-26 16:18:08 +02:00
texture.c d3dx9: Remove an unnecessary initialization (LLVM/Clang). 2011-02-21 12:44:31 +01:00
util.c d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
version.rc d3dx9_*: Add version resources. 2008-06-23 19:58:04 +02:00
volume.c d3dx9_36: Add stub for D3DXLoadVolumeFromMemory. 2010-04-01 18:12:27 +02:00