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Makefile.in
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arb_program_shader.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
ati_fragment_shader.c
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buffer.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
context.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
device.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
directx.c
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wined3d: Add ARB_internalformat_query2 GL extension.
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2013-04-22 17:55:33 +02:00 |
drawprim.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
gl_compat.c
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wined3d: Introduce a separate debug channel for performance warnings.
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2013-04-17 11:36:22 +02:00 |
glsl_shader.c
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wined3d: Remove leftover texture accesses in GLSL shader generation.
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2013-04-22 17:56:05 +02:00 |
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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sampler.c
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shader.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |
stateblock.c
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surface.c
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wined3d: Add a performance warning for mapping a dynamic surface without WINED3D_MAP_DISCARD.
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2013-04-18 11:42:47 +02:00 |
swapchain.c
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texture.c
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wined3d: Refuse to create NPOT textures without GL support.
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2013-04-16 17:48:20 +02:00 |
utils.c
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wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
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2013-04-22 17:55:38 +02:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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wined3d.spec
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wined3d_gl.h
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wined3d: Add ARB_internalformat_query2 GL extension.
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2013-04-22 17:55:33 +02:00 |
wined3d_main.c
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wined3d_private.h
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wined3d: Rename the device "strided_streams" field to "stream_info".
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2013-04-22 15:26:11 +02:00 |