Sweden-Number/dlls/wined3d
Andrey Gusev 05132fa735 wined3d: Fix a typo in FIXME() messages.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:55 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Store pixel shader floating point constants as wined3d_vec4 structures. 2016-04-27 12:40:29 +09:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Handle 2D array textures in context_dump_fbo_attachment(). 2016-04-22 21:19:46 +09:00
cs.c
device.c wined3d: Fix a typo in checkGLcall. 2016-05-14 12:12:05 +09:00
directx.c wined3d: Fix a typo in TRACE message. 2016-04-26 21:35:59 +09:00
drawprim.c wined3d: Use wined3d_texture_prepare_location() in draw_primitive(). 2016-04-22 12:22:47 +09:00
gl_compat.c
glsl_shader.c wined3d: Store pixel shader floating point constants as wined3d_vec4 structures. 2016-04-27 12:40:29 +09:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c wined3d: Accept multiple instruction modifiers in SM4+ shaders. 2016-04-22 21:19:40 +09:00
state.c
stateblock.c wined3d: Pass wined3d_vec4 structures to wined3d_device_set_ps_consts_f(). 2016-04-27 12:40:46 +09:00
surface.c wined3d: Use IsRectEmpty() instead of open coding it. 2016-05-14 12:12:22 +09:00
swapchain.c
texture.c wined3d: Implement creating 2D array textures. 2016-04-26 21:35:36 +09:00
utils.c wined3d: Fix a typo in FIXME() messages. 2016-05-14 14:39:55 +09:00
version.rc
vertexdeclaration.c
view.c wined3d: Store sub-resource parents in struct wined3d_texture_sub_resource(). 2016-04-21 15:34:43 +09:00
volume.c wined3d: Pass a texture and sub-resource index to wined3d_volume_upload_data(). 2016-04-22 12:22:35 +09:00
wined3d.spec wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f(). 2016-04-27 12:40:52 +09:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Store pixel shader floating point constants as wined3d_vec4 structures. 2016-04-27 12:40:29 +09:00