Sweden-Number/dlls/wined3d
Henri Verbeet ebcf08e59a wined3d: Properly destroy contexts not owned by the implcit swapchain.
In particular, set num_contexts to 0 in the swapchain that owns the contexts.
2011-06-28 10:18:37 -05:00
..
Makefile.in
arb_program_shader.c wined3d: Get rid of the has_signature_idx field in the ARB ps private data. 2011-06-24 11:58:11 -05:00
ati_fragment_shader.c
buffer.c wined3d: Only invalidate STATE_STREAMSRC for bound buffers. 2011-06-23 09:47:35 +02:00
clipper.c
context.c wined3d: Make the rts and ds parameters to context_validate_rt_config() const. 2011-06-28 10:18:30 -05:00
device.c wined3d: Properly destroy contexts not owned by the implcit swapchain. 2011-06-28 10:18:37 -05:00
directx.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
drawprim.c wined3d: Use base_vertex_index in drawStridedSlow, and only for indexed draws. 2011-06-20 19:32:02 +02:00
gl_compat.c
glsl_shader.c wined3d: Make the wined3d_shader_context shader pointer const. 2011-06-23 09:47:34 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c d3d9: Implement IDirect3DVertexBuffer9 private data handling on top of wined3d_resource. 2011-06-17 11:02:28 +02:00
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Separate stream sources and vertex declaration. 2011-06-27 16:43:24 -05:00
stateblock.c
surface.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
swapchain.c wined3d: Properly destroy contexts not owned by the implcit swapchain. 2011-06-28 10:18:37 -05:00
texture.c d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource. 2011-06-20 11:28:40 +02:00
utils.c wined3d: Initialize format block info with sane values for uncompressed formats. 2011-06-21 11:25:06 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource. 2011-06-23 09:47:34 +02:00
wined3d.spec wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
wined3d_gl.h wined3d: Add GL_ARB_draw_elements_base_vertex. 2011-06-14 13:43:56 +02:00
wined3d_main.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
wined3d_private.h wined3d: Properly destroy contexts not owned by the implcit swapchain. 2011-06-28 10:18:37 -05:00