Sweden-Number/dlls/d3dx9_36
Henri Verbeet bd3b0ba697 d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
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tests d3d9: Don't expose wined3d internal flags to the application. 2012-01-11 17:47:18 +01:00
Makefile.in d3dx9: Add stubs for D3DXCreateSkinInfo functions. 2011-06-23 09:59:16 +02:00
core.c d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
d3dx9_36.spec d3dx9/tests: Add a D3DXValidMesh test. 2011-12-19 20:15:53 +01:00
d3dx9_36_main.c d3dx9_36: Remove unused Wine debug channel. 2008-12-18 13:37:26 +01:00
d3dx9_36_private.h d3dx9: Generate effect instances from materials for mesh loading. 2011-06-07 18:06:54 +02:00
effect.c d3dx9: Use a loop in get_vector(). 2011-12-22 17:19:16 +01:00
font.c d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
line.c d3dx9: Implement Begin and End methods. 2011-07-06 16:47:48 +02:00
math.c d3dx9: Implement D3DXSHAdd(). 2011-12-12 10:19:30 +01:00
mesh.c d3dx9/tests: Add a D3DXValidMesh test. 2011-12-19 20:15:53 +01:00
shader.c d3dx9: Fix variable sequence. 2011-12-27 16:55:04 +01:00
skin.c d3dx9: Implement GetBoneOffsetMatrix and SetBoneOffsetMatrix. 2011-06-23 09:59:37 +02:00
sprite.c d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
surface.c d3dx9_36: Fix a logical operator typo. 2011-08-29 12:08:20 +02:00
texture.c d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory. 2011-06-24 13:17:32 -05:00
util.c d3dx9: Print a FIXME when encountering an unknown surface format. 2011-04-26 16:18:03 +02:00
version.rc d3dx9_*: Add version resources. 2008-06-23 19:58:04 +02:00
volume.c d3dx9_36: Add stub for D3DXLoadVolumeFromMemory. 2010-04-01 18:12:27 +02:00