..
Makefile.in
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
arb_program_shader.c
wined3d: Handle shader_arb_free_context_data() during context creation.
2014-03-11 19:39:38 +01:00
ati_fragment_shader.c
wined3d: Unify the shader state IDs.
2013-10-09 11:11:07 +02:00
buffer.c
wined3d: Filter redundant WINED3D_MAP_DISCARD buffer maps.
2014-03-04 11:50:54 +01:00
context.c
wined3d: When restoring pixel format in context_release(), mark the context as needing to be set on the next context_acquire().
2014-03-24 20:20:12 +01:00
cs.c
wined3d: Free CS data on CS destruction.
2014-03-05 19:18:26 +01:00
device.c
wined3d: Don't clear the GL context such that it can't be restored.
2014-02-06 17:08:08 +01:00
directx.c
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
drawprim.c
wined3d: Migrate surfaces to the new location flags.
2014-01-17 18:10:10 +01:00
gl_compat.c
…
glsl_shader.c
wined3d: Avoid wined3d_ftoa buffer overflow.
2014-01-14 12:31:37 +01:00
nvidia_texture_shader.c
wined3d: Fix resultarg state handling in nvrc/nvts code.
2013-11-04 17:41:11 +01:00
palette.c
wined3d: Get rid of unused palette flags.
2013-12-13 12:36:11 +01:00
query.c
…
resource.c
ddraw: Use the new private store api.
2014-03-17 20:23:58 +01:00
sampler.c
…
shader.c
wined3d: Unify shader binding points.
2013-10-10 10:44:53 +02:00
shader_sm1.c
…
shader_sm4.c
…
state.c
wined3d: Store color keys in textures instead of in surfaces.
2014-01-09 15:50:39 +01:00
stateblock.c
wined3d: Unify sampler binding points.
2013-10-10 10:45:00 +02:00
surface.c
wined3d: surface_load_ds_location can handle WINED3D_LOCATION_DISCARDED.
2014-03-03 17:46:46 +01:00
swapchain.c
wined3d: Migrate surfaces to the new location flags.
2014-01-17 18:10:10 +01:00
texture.c
wined3d: Start to split up surface_prepare_system_memory.
2014-01-13 18:41:15 +01:00
utils.c
wined3d: Add support for NV12 textures.
2014-02-17 20:16:29 +01:00
version.rc
…
vertexdeclaration.c
…
view.c
…
volume.c
wined3d: Set the volume container in volume_init().
2013-12-06 13:14:52 +01:00
wined3d.spec
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
wined3d_gl.h
wined3d: Use GL_EXT_texture_mirror_clamp when available.
2013-11-07 19:00:50 +01:00
wined3d_main.c
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
wined3d_private.h
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00