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Makefile.in
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wined3d: Add IWineD3DRendertargetView.
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2009-02-24 16:57:29 +01:00 |
arb_program_shader.c
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wined3d: Avoid using an implicit value to set fogcoord to 0.0.
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2009-04-23 18:14:27 +02:00 |
ati_fragment_shader.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
baseshader.c
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wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers.
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2009-04-28 13:10:02 +02:00 |
basetexture.c
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wined3d: Add pow2Matrix_identity flag to BaseTextureClass struct.
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2009-03-31 12:39:27 +02:00 |
buffer.c
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wined3d: Fix an issue in buffer_get_sysmem.
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2009-04-28 13:10:03 +02:00 |
clipper.c
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…
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context.c
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wined3d: Fix a few sign compare warnings.
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2009-03-25 11:12:30 +01:00 |
cubetexture.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
device.c
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wined3d: Fix a few more direct buffer accesses.
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2009-04-28 13:10:02 +02:00 |
directx.c
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wined3d: Set the max mipmap level in the pbo test.
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2009-04-28 13:10:03 +02:00 |
drawprim.c
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wined3d: Save some memory in vertex buffers.
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2009-04-10 11:14:32 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Mask set bool/int constants with bool/int constants read.
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2009-04-28 13:10:02 +02:00 |
nvidia_texture_shader.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
palette.c
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pixelshader.c
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wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers.
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2009-04-28 13:10:02 +02:00 |
query.c
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wined3d: Remove superfluous pointer casts.
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2009-02-03 12:40:14 +01:00 |
resource.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
state.c
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wined3d: Fix a few more direct buffer accesses.
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2009-04-28 13:10:02 +02:00 |
stateblock.c
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d3d: Remove the format from index buffers.
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2009-04-09 16:28:25 +02:00 |
surface.c
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wined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_rg is not supported.
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2009-04-28 13:10:03 +02:00 |
surface_base.c
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wined3d: Get rid of the shared_handle parameter.
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2009-04-23 14:22:06 +02:00 |
surface_gdi.c
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wined3d: Downgrade an ERR to a WARN.
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2009-04-23 14:22:06 +02:00 |
swapchain.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
swapchain_base.c
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swapchain_gdi.c
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…
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texture.c
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wined3d: Fix a few sign compare warnings.
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2009-03-25 11:12:30 +01:00 |
utils.c
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d3d8, d3d9: Don't rely on the wined3d buffer type.
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2009-04-08 11:35:29 +02:00 |
vertexdeclaration.c
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wined3d: Unify vertex and texture formats.
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2009-03-27 15:51:25 +01:00 |
vertexshader.c
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wined3d: Clear reg_maps in shader_get_registers_used() instead of the callers.
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2009-04-28 13:10:02 +02:00 |
view.c
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wined3d: Add IWineD3DRendertargetView.
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2009-02-24 16:57:29 +01:00 |
volume.c
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wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl.
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2009-03-24 12:57:21 +01:00 |
volumetexture.c
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wined3d: Fix a few sign compare warnings.
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2009-03-25 11:12:30 +01:00 |
wined3d.spec
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wined3d_gl.h
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wined3d: Merge match_apple and implementation_is_apple.
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2009-04-20 16:39:55 +02:00 |
wined3d_main.c
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wined3d: The adapters array should be owned by IWineD3DImpl.
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2009-03-11 13:03:32 +01:00 |
wined3d_private.h
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wined3d: Emulate R16G16F and R32G32F if GL_ARB_texture_rg is not supported.
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2009-04-28 13:10:03 +02:00 |
wined3d_private_types.h
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wined3d: Handle the opcode specific control shift in the frontend rather than the backend.
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2009-04-24 11:52:28 +02:00 |